Tag: iphone games (Page 2 of 4)

Waldo is this week’s top-grossing iPhone game

Where's Waldo: The Fantastic Journey.If the success of Virtual Console titles tells us anything, it’s that gamers love their nerdy past. Classic titles sell like mad, and I know I practically flip when I find out something I loved is coming to a new console. One developer’s been paying attention to the classic game frenzy, and it’s turned a childhood classic into a serious moneymaker.

To find the game, you only have to look at this weeks’ top-grossing iPhone OS games. At the top of the charts, yes all the way at number one, is Where’s Waldo: The Fantastic Journey. This isn’t just a fluke, either. The game beat out Call of Duty: World at War Zombies and Dragon Lair to take the top spot.

Among other games Waldo has pushed out this week are Super Monkey Ball 2, The Sims 3, and Tetris. It’s quite an achievement, really, and something developer Ludia has got to be happy with.

Gameloft cutting back on Android development

Gameloft scales back Android development.Android may finally be on the handset of your dreams, but it’s too late for mobile game developer Gameloft. The french developer said it has significantly cut its investment in the Android platform due to underwhelming revenues.

“It is not as neatly done as on the iPhone. Google has not been very good to entice customers to actually buy products. On Android nobody is making significant revenue,” said Gameloft’s finance director, Alexandre de Rochefort. There must be a bit of meaning lost in translation of the word “neatly” from french to english because I would hardly call the App Store neat. That’s not to say the decision doesn’t make sense.

According to Rochefort, Gameloft is selling 400 times the number of apps on the App Store as on Android devices. Obviously there are a lot of factors to consider, market share being prime among them. But even if market share were closer I’d imagine Gameloft would struggle with the number of different devices Android runs. With so much different hardware it’s just easier to design apps for the iPhone/iPod Touch and support them.

Source: Washington Post

N64 emulator headed for the iPhone

Goldeneye bathroom.Zodttd, the intrepid developer behind the Game Boy Advance emulator on the iPhone, says he’s working on an N64 emulator for the 3GS and the new iPod Touch. Just imagine playing GoldenEye on the iPhone. Just imagine trying to strafe!

It sounds pretty cool, but really the controller could become a problem. Where do you put the Z button? And the C buttons? It’s a lot to try to cram onto the iPhone’s screen. I’m impressed, though, that the 3GS is fast enough to run most of the games. Zodttd did say that the higher-end games won’t run just yet, but that sounds to me like he’s got plans for them in the future. Now if someone would put together a standard controller accessory, everything would be just fine.

Red Alert hits the iPhone

Red Alert for the iPhone.If it weren’t for Red Alert 2 I probably would have done a lot better in high school calculus. As it was, I spent most of my time worrying about when my next paratrooper drop was coming in the computer lab. This week EA released an iPhone version of the classic strat game with an extra map pack and the promise of more DLC down the road.

The game’s a little pricey at $9.99, but it’s got a full campaign for the Soviets and the Allies, 12 skirmish maps, and a map pack with another six skirmish maps. EA’s also promised that a future update will bring multiplayer over Wi-Fi and Bluetooth along with additional content. That’s more features than just about any game in the App Store, so maybe the ten bucks is worth it this time around.

The next patch is for the Empire of the Rising Sun and will add a third faction.

Catan is coming to the iPhone

Catan on the iPhone.Yes yes yes yes yes yes yes! The popular board game has finally been submitted to Apple in iPhone form and now awaits approval. For those of you who don’t know – and have been sorely missing out – Settlers of Catan is a resource based board game with several victory conditions. The game has a huge following and even has a couple expansions.

Though there’s no word on pricing, you can almost guarantee I’ll be buying this game. The one big failure? There’s no online system (?!?). That really makes no sense. The game is best enjoyed with friends, so why not give support the iPhone has had for several firmware iterations?

In the ever-increasing deluge of iPhone games, I’m glad to see titles I’ve waited for aren’t slipping past my radar. It’s not so far-fetched to think they might. After all, even major releases can take up to a week to show up in app searches.

« Older posts Newer posts »

© 2026 Fearless Gamer

Theme by Anders NorenUp ↑