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	<title>game experiences &#8211; Fearless Gamer</title>
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		<title>Just how good is &#8220;Left Behind&#8221;?</title>
		<link>https://www.fearlessgamer.com/2014/02/27/left-behind/</link>
		
		<dc:creator><![CDATA[Staff]]></dc:creator>
		<pubDate>Thu, 27 Feb 2014 14:55:56 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[best games for women]]></category>
		<category><![CDATA[emotionally powerful games]]></category>
		<category><![CDATA[game experiences]]></category>
		<category><![CDATA[games for women]]></category>
		<category><![CDATA[intense games]]></category>
		<category><![CDATA[Left Behind]]></category>
		<category><![CDATA[post-apocalyptic games]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=7382</guid>

					<description><![CDATA[So many games are geared towards guys that it&#8217;s understandable that many girls and women might have trouble finding games they can relate to. In a recent article in Wired, Laura Hudson explains why &#8220;Left Behind&#8221; is the videogame that finally made her feel like a human being. Although women make up nearly half of [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>So many games are geared towards guys that it&#8217;s understandable that many girls and women might have trouble finding games they can relate to. In a recent article in Wired, Laura Hudson explains why &#8220;Left Behind&#8221; is the videogame that finally made her <a href="http://www.wired.com/gamelife/2014/02/left-behind-women-video-games/" target="_blank" rel="noopener">feel like a human being</a>.</p>
<blockquote><p>Although women make up nearly half of all gamers, only a fraction of videogame characters are female, and fewer still are playable. Maybe that’s why I felt so shocked when I played Left Behind, the newest chapter of the award-winning survival game The Last of Us.</p>
<p>“I don’t understand how this is even happening,” I said over and over again.</p>
<p>I was playing as Ellie, a 14-year-old girl who must venture out alone into a post-apocalyptic world of monsters and murderers armed with nothing but a pocket knife, desperately trying to find medicine for her badly injured friend Joel. But if battling mercenaries and zombies as a teenage girl weren’t interesting enough, the half of the game with no combat at all is more compelling. After flashing back in time, you spend your time walking around a mall with your best friend Riley, talking, playing games and trying to repair your friendship after a falling out.</p>
<p>It’s difficult enough to find a game where a woman is the main character. Finding one where you play as a woman and have positive, meaningful interactions with other women? It’s like spotting a goddamn unicorn.</p>
<p>I’ve spent my entire life playing videogames, and Left Behind is the most emotionally powerful experience I’ve ever had in the medium – and not just because it let me play as a girl. After all, I’ve played as girls before. In a real way, in my real life, I’ve been playing as a girl all this time.</p></blockquote>
<p>Read the <a href="http://www.wired.com/gamelife/2014/02/left-behind-women-video-games/" target="_blank" rel="noopener">rest of her article</a> for some great insight on a female&#8217;s perspective. This can be a great resource for anyone developing games with female characters.</p>
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