Tag: Champ of the Week (Page 2 of 7)

Champ of the Week: Fat Man Slam

So far the Champ of the Week has been going well. I’ve always enjoyed Gragas, mostly because of his flavor. His skills just feel very…drunk, or something. Really, there’s something about his Fat Man Slam and then throwing a bunch of barrels and causing utter chaos that just seems to fit with the sloppy drunk.

He can be as frustrating as he is fun, though. Gragas really does tend to cause chaos, and he deals big enough damage that people will do all sorts of things to avoid you. Flash hurts Gragas Especially badly because his three damage dealing skills are all skillshots. Miss them and you’re stuck waiting on cooldowns. As Kad mentioned to me part of the way through the week, smartcasting helps Gragas a lot. He feels much more responsive than with the click-to-cast alternative. It makes me wish there was a checkbox or a hotkey to toggle smartcasting for individual characters. It would make things much easier than the current menu rebind you have to do.

Build
I promised I’d write up my build this week, so here goes. I start with a Sapphire Crystal and two potions for a little extra sustain. I try to stay in lane until I can afford a Catalyst and my base boots, but going back at Catalyst never hurts. I then move on to Rod of Ages, my ranked boots, and then Deathcap. If I’m really hurting for defense or playing a heavy harass team I’ll grab a Glacial Shroud or Abyssal before Rabadon’s. After Deathcap it’s pretty much your prerogative. I tend to prefer heavy AP builds, with an Archangel’s or Zhonya’s to really pump his damage, but that requires a solid farm. Lichbane could definitely work on Gragas, and I could actually see Deathfire as a solid item. He’s very versatile.

The basics, though, are Rod of Ages, Deathcap, and some sort of defensive item, be that Abyssal, Glacial shroud, or even Banshee’s. From there, it’s up to you.

Check back later this weekend for the wrapup. I’m pretty sure I know what my one change would be already, but we’ll see if something else comes up later in the week.

Champ of the Week: Gragas

gragas_splash_2

I’ve been sneaking some Gragas games in with the final Blitzcrank wrapup, so it only seems fair to make him this week’s Champ of the Week. As anyone who watched Dreamhack can attest, Gragas has the potential to be one of the most disruptive characters in the game. And who could refuse the love of a gigantically fat, barrel-wielding drunk guy? I couldn’t.

I used to play a good bit of Gragas way back when. I wasn’t very impressed with him when he first came out, but shortly thereafter I started taking him mid and playing him…as tanky DPS. I know, for shame, but it was before tanky DPS was a thing, I swear! Actually, this was back when Trinity Force was rarely purchased, but I absolutely loved that build.

Now, though, I’m really enjoying AP Gragas. I used to think AP Gragas could only be viable with a solo lane, but I just rocked a game with a Skarner lanemate (who also rocked and may have had a couple kills stolen). Gragas plays like a much tankier version of, well, I’m not really sure who. Gragas is sort of unique in the game, which is part of his appeal.

So this week, I’ll be giving the fat man his due. If you have build suggestions or questions you’d like answered, drop them in the comments. As always, you can catch a game with me by adding me at “The Wiggin Boy.”

Champ of the Week: Soraka Wrapup

soraka_splash_0

The forums provided a serendipitous thread necro for me to wrap up the Soraka Champ of the Week series. In the thread linked here, Xypherous lays out some of the design problems around heals, which I think is a decent place to kick off the Soraka discussion. Soraka is strong as most every other healer is strong – they all remove attrition from a game.

Healing is a really tough mechanic to balance for a game like League of Legends. In order for the healer to have any fun whatsoever, the heal needs to do something during the laning phase, which usually means giving it a somewhat short cooldown. Later in the game it needs to scale in some way to be remotely useful, which means AP builds can be both viable and infuriating. In short, heals don’t really work. Even if a heal could truly provide a judgement call for a player, heals just happen too often to really be balanced.

That’s essentially what I saw with Soraka. If my team was willing to sit back, not rush fights if the enemy ignites were up, or start a poking war, we won. We won easily, too. Even in games where I’ve built a Deathfire or a Guinsoo with Soraka, the wins have been decisive. There’s not much more to say about her.

If I could change one thing about Soraka, it would be Starfall. Though the spell is occasionally lulzy and provides a decent debuff, it doesn’t have a practical range for teamfighting. It’s decent for farming, but again, it suffers from a short range. I’d love to see Soraka get something like Lux’s Lucent Singularity, a skill that could slow in an area on the ground. She would probably need a slight heal tweak due to the increased lane power, but I think she would be more fun.

That does it for Soraka week. Check back tomorrow for next week’s Champ of the Week. It’s back to someone I’m not particularly good with. What can I say, I’m a glutton for punishment.

Champ of the Week: No Surprises Yet

It should come as no surprise that supports are strong in League of Legends. They’ve made appearances in some shape or form in every major competitive event, often as the cornerstone of a team. My experience with Soraka so far has been, well, that she’s strong. She’s pretty amazing at keeping a team healthy, helping them push, silencing the AP carries, even soaking a little damage. There’s really not much to say beyond that without breaking into a discussion of healing and its place in the game and why it’s so strong/such a design problem. I don’t want to do that yet. That’s going to be the end-of-week wrapup.

For now, I’ll say that Soraka is kinda fun to play in a solo lane. I recently played in a five-man premade consisting of Soraka, Nocturne, Malzahar, Leona, and Tristana. I took solo top against Mordekaiser so that Leona could bring her amazing CC to support Tristana. It went surprisingly well, though I did die to a tower dive from Vayne and Mordekaiser – pretty tough to stop that one. By going top, I also got to have a little more fun with the farm, which was really nice. Most of my reluctance toward playing Soraka (or any support) is the passive gameplay. It just isn’t fun. I much prefer to see my character grow in strength over the course of the game – it’s what drew me to the MOBA genre.

For the rest of the week I’ll be testing some strange builds and rune setups to see where I might sneak a little more fun out of the character. Check back this weekend for more focused thoughts on healing as a whole.

Champ of the Week: Soraka

soraka_splash_1

I’ve never been much of a support player. It just doesn’t appeal to me. I like to farm. I like to take buffs. I like to gank. I like to set up champion kills. I don’t like to stand in lane watching my Clairvoyance cooldown tick away. But there’s no way to deny that support can make or break a game, and playing against a good support can be extremely frustrating. Lucky for anyone matched against me this week, I’m not a good support. I bring you this week’s Champ of the Week: Soraka.

Soraka is probably the most straightforward support champion in the game. She doesn’t have any crazy AoE disables, any shields, any CC other than her silence. She just heals, and heals for quite a bit. I have two problems when playing Soraka that I’m hoping to remedy this week. First, I put too much faith in her early healing. That cooldown is long and without any AP the heal is fairly weak at lower levels. As mentioned above, I really like action, so standing in lane and waiting for my carry to get farmed gets really boring. That’s when I tend to overextend or try to harass too much and get my ass killed.

I also need to work on her build. I know a lot of players like to get an Aegis, but I often feel like it comes too late in the game to be truly useful. It’s a good item, I just hate looking at my spells 25 minutes into the game and seeing the base heal amount on all of them. That said, an AP rush usually isn’t in Soraka’s (or her team’s) best interest. I’m going to focus on playing builds that maximize my team efficiency and maybe one or two that can add a little flavor to her playstyle. I see a Deathfire in my future.

Check back later this week for more reports on how I fail as a support. If you have any suggestions, drop them in the comments. I will need them.

« Older posts Newer posts »

© 2026 Fearless Gamer

Theme by Anders NorenUp ↑