All Roads Return to WoW: The death of complexity
I’m back with my old raiding guild, and even though I’m not raiding I do like to be prepped in case a few people are out of town for a raid night and people still want to go. It’s a nice way for me to see the content without committing too much time and I’m not burdening any guildmates with my wacky schedule.
I asked the raid leader what they tend to be missing when they’re missing people and it turned out to be DPS with the occasional healer. As a druid, I can fill both those roles, which is pretty cool. After gearing up my cat stuff a bit, we talked again and he asked if I was going balance because of the ease of use over feral dps. It struck me as a bit of a weird question. For a game like WoW, I would think complexity is a good thing. The complaint I hear most often about the game is that it gets boring, that everything feels like playing whack-a-mole, regardless of your role, spec, whatever.
Whatever the reasons, it seems complexity has had to exit stage left, at least as far as PvE is concerned. I’m still impressed by the amount of fun I can have in arenas, despite the constantly shifting meta-game from one toon to the next. I’m happy to have stumbled into one of the more complex DPS roles, even if it was by accident.
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Tags: cat, cat dps, cat form, dps druid, druid rotation, feral dps build, feral druid, feral rotation, tauren cat form