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New LoL champion leaked (Fiora)

A recent update to Riot’s Public Beta Environment included files for what appears to be the next champion to join the league, Fiora. Fiora appears to be a fencer, equipped with a rapier and ready to do some stabbing. Her skill list is a bit…uninspired. Her ultimate is essentially Juggernaut’s ultimate from DotA. As for her other skills, she has a dash, a damage avoidance skill, and an attack speed/move speed steroid. Neato.

To me she sounds like an update Yi – not quite as reliant on Highlander to put out damage. You can read more about her lore and her skillset at State of the League.

Guild Wars 2 beta signups open for another 24 hours

Damn you ArenaNet. Why must you suck back in to the Guild Wars 2 news circuit? Why must you entice me to watch your manifesto again? Why am I yelling “yes!” after every point you make. Stop making me care about this game. At least I can’t be disappointed if I don’t care.

I do care, though, and you should too. Beta signups just opened for Guild Wars 2. You can bet this thing won’t be out until late Q3, early Q4, so there will probably be other chances. All the same, it doesn’t cost anything to sign up – you just have to submit your system specs.

Some old and (mostly) broken LoL mechanics

I would never expect a decent LoL article to come out of a radio station, but I suppose as games gain traction in the media we’ll start seeing some decent content everywhere. A Grand Rapids station put together a quick list of 10 old mechanics in League of Legends that were (mostly) broken. It’s an interesting look back at the game if you haven’t been playing for more than 6 months, especially since the post includes video.

I’ll say my favorite “remember when” from this list is the old brush system. Dear god. Riot was one brush-crazed company back in the day. That shit was everywhere. Innervating Locket was also an interesting item, though several strong characters made it ridiculously broken. I didn’t mind it terribly much on Gragas, mostly because AP Gragas is so much scarier than pure tank Gragas. Locket Udyr though? That was broken. Pair Udyr, Sona, and Gragas, get them all to buy Locket and you have one unstoppable push comp. As annoying as it was to see that comp played, I have to say, it added some flavor to the game.

Head over to the WGRD station for the rest of the article.

Terraria successor Starbound looks promising

Starbound.

After all the doom and gloom of my latest post I decided to spend some time reading about Starbound, the upcoming successor to Terraria’s 2D sandbox adventure throne. I’m hesitant to even get excited–the game is likely a ways off–but Tiyuri, the lead developer, seems to have most of the game planned.

The game looks like it will play a lot like Terraria, with all the side-scrolling, zombie-smashing mayhem that made the first game great. If there was one thing I wished for Terraria, though, it was more and lots of it. That’s what Starbound looks set to deliver. Tiyuri is promising a massive number of items, multiple planets to explore, an ever-increasing difficulty system, and enough vanity items to keep the most dedicated Chinese farmers happy for at least a day or two.

Pop over to the game’s official dev site for more information. This is one game I’ll be adding to my hopeful future playlist. The moment a beta releases, you can bet I’ll be doing what it takes to get in.

Image from: Playstarbound.com

The boredom the game industry can breed

KoA.

I love video games in a way many people in my life have never understood. My parents never really grasped my fascination with my Nintendo 64, and I can’t remember a girlfriend who looked with more than a passing curiosity on my favorite pastime. As much as I love certain games and certainly gaming as a whole, times like the present are far too familiar.

I’m bored with gaming. Deeply bored. I still play DotA 2 on a regular basis, though mostly because it gives me a chance to connect with my gaming friends. Updates for the game are coming slowly, even on Valve time. With the wide array of heroes yet to be added, the game is a long way from complete, and further still from seeing any kind of evolution on the status quo.

Beyond that, the industry’s recent releases have been half-hearted iterations on the latest classics, and even for those the cost of entry is steep. SWTOR was my gleaming hope for a while there, but the beta was a tragic disappointment, even if it did save me $60. Kingdoms of Amalur had some promise, but my enjoyment would have been short-lived. Games as long on dialogue as Amalur have always bored me, which is why I’ll likely be passing on Mass Effect 3. I certainly will be for the initial cost of the game.

In some ways I think the recent wave of quality indie games has ruined the big publisher model for me. When I can easily get the same or more enjoyment from a $20 alpha investment, it gets difficult to justify spending three times as much for some pretty graphics and a few big names on that expensive box. Seriously, if the likes of R.A. Salvatore and Todd McFarlane can’t pull together an original and compelling world, why pay the premium on their names?

The future doesn’t look much more promising. Diablo 3 is still on the horizon but I can’t help wondering if the grindy style will be interesting enough. Mass Effect 3 is out there, but I’m not a fan of BioWare’s over-valuation of dialogue and dialogue choices. The one bright light remains Guild Wars 2, but that game sounds so ambitious it almost seems like it has already fallen short.

What are you playing? Or is there something you can’t wait to play?

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