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LoL: Patch day woes

Ghost Gangplank.It’s finally patch day, and for real this time. Unfortunately this patch has one very serious problem – it can completely trash your installation. There are now several posts on the forums filling rapidly with reports of trashed installations after attempting a patch. I’ve experienced the same problem and had to reinstall, a long and painful process with the number of players forced to do the same.

I don’t hesitate to say that I’m a little worried for Riot. The company is having huge scaling issues. Between the server crashes, the large number of bugs/exploits that come with each patch, and the string of nerfs and buffs that seem out of line due to a lack of testing, I can’t help wondering when they’ll catch up. The list of open positions is enormous and shows some gaping holes in current company structure. Here’s a short list of what Riot’s missing: Technical Director, Database Administrator, Director of Operations, System Administrator, Senior Game Designer. That’s a short list, obviously not including junior level positions. All of those gaps are presumably being filled along with other regular duties by the current staff.

As excited as I was for this patch, I can’t help feeling more than a little miffed by all the problems. Oh, did I mention the Jax buff? Yuck.

LoL: Matchmaking or Solomid

SoloMid logo.One of the hottest points of contention in LoL is the utter lack of a competitive ladder system. The longstanding response from Riot is that “it’s coming,” but without any timeframe players are starting to get restless. Solomid.net popped up some time back as an alternative for high-tier players looking for scrimmages. It has since continued to grow and is now offering an ELO-based league for anyone that’s interested.

Signups are simple – they’re using Quakenet IRC to run things with a bot to set up games based on the internal ELO. One of the big benefits to Solomid is that they use a draft system for official games, which is really the only way to have a skill-based competitive match in my mind. The downside, though, is that you’re playing most of your games in practice so you’re receiving reduced IP. There’s also the potential for the same kind of elitist community to pop up as did with TDA in DotA.

The good thing is Riot is embracing the Solomid community. Whether it will fail or fly, it’s the best solution for players looking at a competitive option until ladder season starts.

Is the Playstation Move everything it’s cracked up to be?

Playstation Move with players.The world’s had a little time to digest Sony’s Playstation Move and the speculation is in full swing. Some are saying that this will do again for gaming what the Wii did. Others think it’s just another Wii and because of that no one will buy it. I fall heavily in that second camp. Really, from everything I’ve seen this is Wii HD. The only reason it might succeed is that developers will actually make some content that can be marketed at hardcore players.

There’s a problem with that success model, though; it doesn’t grow. There’s no plan for bringing more people to gaming than ever before. That’s been done. Nintendo did it. If you think the grandmas and the grandpas and the sorority girls and the little kids Nintendo shows in its commercials want a Move and a Wii I think you’re crazy.

A lot of the demos have harped on the accuracy of the Move, but we haven’t really seen that pinpoint accuracy is a big deal to motion gaming’s primary market. It’s more about the fun of the game and whether it basically feels like you’re swinging a golf club or not. The whole appeal of the Wii is that the learning curve is minimal because it’s simple. It gives everyone a chance to play, even if they aren’t gamers. The Move’s level of accuracy might appeal to the hardcore fans, but serious titles scare away the Wii Tennis addicts.

The biggest problem I have with Move is that I have yet to see a truly ingenious “killer app.” As soon as someone can tell me what makes the Move more than a Wii with good graphics I’ll consider taking a sip of the kool-aid. Until then, color me skeptical.

LoL: The state of Gragas

Gragas the Rabble Rouser.A few weeks ago I wasn’t seeing Gragas at all. Even after the buff he was beyond rare, relegated to nearly Katarina levels of nonexistence. Since then, though, he’s shown up more and more often, and since he’s free this week I thought it would be appropriate to run a State of the Hero analysis on the rabble rouser.

Gragas is a very deceiving toon. Most new Gragas players think AP is the best way to go, especially when they see how hard barrels can hit early in the game. Think of those things like a small nuke, though, and you’ll be fine. Attack damage Gragas is much stronger, mostly because of the low cooldown on Body Slam. Think of Gragas like Blitzcrank – plenty of skills to proc Sheen for tower pushing and a nice set of attack skills for laying down some burst damage.

The only time Gragas really has problems is at the end of the game. If you haven’t been playing strong – by strong I mean at least 2:1 for your K/D ratio – you’ll find it hard to blow through an opponent without some help. For the rest of the game, though, Gragas feels just fine. If you have some health regen runes you should find it easy to stay in lane with a little help from your passive.

The one thing I find problematic about Gragas is that it’s almost necessary to have Clarity. Without it you will have serious mana problems if you want your damage to scale relatively quickly. I would love to see a little buff to Drunken Rage, but it already provides so many buffs that it would be hard to justify increasing any one of them without decreasing another.

If you’ve not played Gragas, this a great time to give him a shot. Stick to your lane, pick your fights wisely and you’ll probably have a lot of fun. Who doesn’t want to be a big fat guy throwing around wine barrels for fun?

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