Riot finally added an option a lot of people have been waiting for: per-win IP boosts. Previously, you could only purchase IP boosts in timed increments – a day, three days, or a week. This option gives you a little more consistency in the return on the investment.
The new boosts will be available for 4-win or 10-win denominations. A win will not be consumed in the following situations:
a. Games where the player loses
b. Games where the player leaves/disconnects (and doesn’t rejoin)
c. Practice games with uneven teams on game start
d. Games that don’t last longer than 10 minutes
e. Practice games for players higher than level 11, that have played more than 4 practice games in that 24 hour period
Basically when you win and you are rewarded IP for the win, that IP will be doubled so long as you have wins remaining. I was around when they gave out the three-day IP boost alongside UFO Corki (for players that already had him unlocked) and let me tell you, there is no better way to ramp up your IP quickly. Now that you have the option to control just how much IP you’ll get, the boosts seem even more useful if you need to buy a few runes or quick champion.
I’m actually dumbfounded by this bit of news. It’s hard to believe it’s possible, but a player has managed to reach 1000 referrals, netting him a permanent place as a part of the actual game. The player, who plays under the name Grez, will have the lizard on
This latest patch added community functionality I’ve been waiting on for a long time. Finally, the PvP.net client offers a way to report players for various infractions. It’s still unclear what the reports will do, but for now, it’s nice to have a method in-game (well, in-client really) for reporting abusive players.