Category: News (Page 106 of 108)

Bioshock 2 Gets Pushed to 2010

Bioshock 2 logo.It’s no big surprise to see major titles get pushed back by publishers. That’s what’s happening with the sequel to Take Two Interactive’s smash hit Bioshock, the appropriately named Bioshock 2. Originally scheduled for an early November release, the company now says we won’t get back into their super-creepy world until the first half of 2010.

Take Two says the game is being delayed to “provide additional development time for the title.” Again, not something so uncommon for a sequel, especially for something as big as Bioshock 2. I’m happy to let them take their sweet time on the game if it means it will hold a candle to its older sibling.

The truly disappointing news is for investors. In an apology for the delay, Take Two Chairman Strauss Zelnick had this to say: “We recognize that our revised outlook for the balance of fiscal year 2009, due to both internal and external factors, is a disappointment. That said, we concluded that moving the release of BioShock 2 into fiscal year 2010 was the right decision for the product.”

The delay means we’ll be seeing plenty of heavy-hitters from Take Two next year. Their 2010 lineup now includes Bioshock 2, Mafia II, Max Payne 3, and whatever other titles remain as yet unannounced. Even if we disregard those unnamed titles, 2010 is going to be a very big year for Take Two.

Battlefield 1943 Sees Huge Launch, Coral Sea to Unlock Soon

Battlefield 1943 logo.I’ve been stuck away from home this weekend for a few family events, which means I’ve been missing out on the absolute carnage taking place over Battlefield servers. In the first day of action alone there were more than 5 million kills recorded (for the 360 alone!), pushing everyone ever closer to the ‘Coral Sea’ map unlock, which requires total kills of 43 million for each platform. As it stands, the 360 market is well ahead of the PS3.

It’s not surprising to see Xbox Live numbers topping those of Playstation Network. What is surprising is the sheer number of hours, well, years actually, people logged on 1943’s first day. How much time, you ask? How about 29.45 years on the first day. Yes, just shy of the 30 year mark.

As VG247 put it, you lot should probably go outside.

Scribblenauts Could Make a Platform Migration

Scribblenauts.We’ve already heard some good news from PopCap today regarding Plants vs. Zombies coming to multiple platforms. There’s more good news folks. Remember that sleeper hit from E3 this year, Scribblenauts? The one that lets you pit Albert Einstein and God against a kraken? The game I want so badly I could nearly wet myself?

Yes, that game. And it might be coming to multiple platforms. I have to say “might” because in his interview with vg247.com, Scribblenauts technical director Marius Fahlbusch does some serious ass-covering. When asked the big question (regarding other platforms), he said, “The concept would definitely work on other platforms as well and we’ve seen gamers from very different backgrounds pick it up and enjoy it equally.”

Yeah, no kidding! The minute I heard the concept, and that it actually worked, I’ve wanted it on my PC, my 360, and my iPhone, and I wanted to be playing them all simultaneously. Again, as with PopCap and Plants vs. Zombies, there’s no word on when this could even potentially become a reality. I would guess around the time the DS version has made 5th Cell enough money to cover some of the development cost on other platforms. And it will. That game is going to explode.

Analyst Says Starcraft II Won’t Release On Time

Starcraft II logo.According to a recent WSJ article, analysts are expecting Starcraft II to catch some delays. The article is based on speculation from Stern Agee analyst Arvind Bhatia, who thinks the latest from Blizzard will see the same fate as Activision’s Singularity. The time-manipulating FPS has been pushed into Q1 2010.

Originally set to release this October, Bhatia doesn’t think the SC:II delay would hurt Activision in any way. It’s hard to think that a serious Starcraft release could ever hurt that company (and no, I don’t consider the original Starcraft:Ghost concept to be serious).

If SC:II does get pushed into next year I hope Blizzard has some incredible news for us at BlizzCon. New IP maybe? Just maybe? Don’t forget, BlizzCon’s happening the third week of August. If you haven’t picked up your tickets yet, I hate to say it, but you’re too late.

iPhone 3G vs 3GS: What Do the Devs Think?

Spore on the iPhone 3GS.One of the biggest improvements to the iPhone 3GS was its graphics capabilities. The upgrade allows for technologies like OpenGL 2.0, which means texture mapping, real-time shadow rendering, and all sorts of other eye-candy. That is, if the developers will develop it.

Unfortunately the upgrade means that games that run on the 3GS may not be able to run on the regular 3G (3G games will work in the other direction though). This means developers have to decide whether to support the “new” platform, or simply continue to offer games that will be compatible for both.

IndustryGamers recently asked a few developers if the new plan was worth developing for.

According to EA Mobile, it absolutely is. For many games it sounds like EA will develop two versions, one to run on each of the phones. Other developers, though, don’t share EA’s enthusiasm. Sega, for instance, will only be developing multiple versions for select games, while the rest remain compatible with the 3G. Digital Chocolate is the downer of the group, saying the 3GS will improve existing products to the point that there is no need for a separate release.

Right now this might not mean much since we’ve not yet played a 3GS optimized game. The guys at Firemint, though, are eager to show off 3GS capabilities in their new racer. Check out the demo video on YouTube. It’s pretty damn impressive.

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