Category: Champions (Page 35 of 43)

Lux Champion Spotlight looks great

The Lux Champion Spotlight is now live and I am pumped for her release. She doesn’t just look cool, as was the case with Swain, she looks strong. I’m actually pleasantly surprised by the changes they made to her Prismatic Barrier, the skill that used to grant invisibility. It seems highly functional, though hopefully it’s not a crazy out-of-hand shield. I also loved the moment in the spotlight when Phreak caged Kennen way behind a minion. I just figured it caged an adjacent target, not that the binding kept moving. That will definitely make for some interesting gameplay.

Swain impressions

Tundra Swain.

This post is about as long overdue as they come, but I just got my first chance to test Swain and all I can say is, I understand all of the complaints. Despite having one of the cooler character models, a great looking ult, an interesting design concept, and a nice AOE cc, Swain has a tough time farming and, thanks to his low AP ratios, a tough time turning a kill.

I think the biggest problem Swain faces is that his design was changed last minute so that he no longer had a Maledict type spell. The fact that Torment now only increases the damage you deal at a flat rate means you have to stay right on top of your target to give respectable damage. The obvious problem there is that Swain is a caster, not someone you want in the mix. Plain and simple, Swain was rushed out, released too quickly when Riot decided that the Maledict mechanic wasn’t readily identifiable to young players.

Swain also suffers from his low cooldown ult. I’d much rather see it deal respectable damage, be capable of keeping him alive in a fight than the current mediocre damage/negligible heal combo he has. His ult is his only real farming tool as well, which is a big problem if you don’t have much AP. A full ult is incapable, in many cases, of even killing off caster minions. That’s a big problem.

If you’re an experienced Googler, you know a lot of this stuff is set to change, but for now, Swain remains near the very bottom of my ranked-game-viable toon list. We’ll see how he looks tomorrow.

Champion sneak peek: Lux

Lux.Since I’ve been away from the game for nearly a week and a half, it’s hard to believe there’s yet another champion already on the horizon. Lux joins the League as Garen’s sister, and looks as though she fights with cattle prods. All of her skills are skillshots, though, so she seems more closely related to Ezreal than Garen.

Here’s what I could gather about her skills from around the web:

Illumination (passive): Lux’s damaging spells illuminate the target for 6 seconds. Lux’s next attack ignites the debuff, dealing 20-180 (depending on Lux’s level) magic damage to the target.

Light Binding (Q): Fires a ball of light towards a target location, binding the units hit for 2 seconds. The units take 80 magic damage. Can hit up to 2 targets with the 2nd target receiving 50 percent effect.

Lucent Singularity (W): Creates a zone that slows enemy units by 13 percent (zone lasts 5 seconds). Can be detonated to damage enemies in the area for 60 magic damage.

Prismatic Wave (E): Passive: Lux’s cooldowns are reduced by 3 percent. Active: Fires a wave to the target location and back, instantly stealthing any allied champions for 3 seconds. Lux is also struck by the wave upon return.

Final Sparkling (R): After a short delay, Lux fires a laser pulse in front of her dealing 250 damage to all enemy units in the area.

Let me just say, this is the most creative champion release in a long time. Invisibility for a whole team? Granted, it’s only three seconds, and it’s a skillshot buff, but it’s one of the most innovative things we’ve seen. The slow orb is also pretty interesting – think of it like a Gragas barrel with an AoE slow effect. On the whole, she sounds much better off than Swain, mostly because she can use all of her abilities from a safe distance.

Swain champion spotlight

I’m still in Ohio due to a family emergency for my girlfriend, but I’ll be trying to update as often as possible throughout the week. After watching this video, I’m crazy pumped to get back and give Swain a go, but I’m willing to bet he’ll become a highly desirable champion, much like Miss Fortune.

Swain borrows a skill from DotA’s Witch Doctor with Torment, which deals increasing damage based on the damage you deal to the target while Torment is active. From what I remember of Maledict (the DotA version), this is a really fun mechanic and it’s great for bursting down carries when you have a team with a couple targeted nukes.

You’ll also notice from the video that Swain’s ult works like Anivia’s, draining mana as long as it’s active but with unlimited duration and what looks to be a very short cooldown (eight seconds once Phreak has Deathfire Grasp and the golem buff in the video). All in all, I hope you guys have a lot of fun with Swain. I’m looking forward to getting some time with him.

Swain is on release notice

Swain, the master tactician.

In another early announcement, Riot’s given us the official “champion approaches” forum post before the weekend even got started. Swain is on his way, and like I guessed, that shapeshifting skill is indeed his ultimate.

Here’s the official skill list:
Decrepify: Swain sets his raven to cripple an enemy. Over the next three seconds, the target takes damage over time and is slowed.

Nevermove: Swain marks a target area. After a short delay, mighty talons grab hold of enemy units dealing damage and rooting them.

Torment: Swain afflicts his target, dealing damage over time. During this affliction, a percentage of all damage dealt by Swain is added to the periodic damage of this debuff.

Ravenous Flock (Ultimate): Toggle: Swain transforms into the form of a raven, during this time up to 3 lesser ravens strike out at nearby enemies each second. Swain is healed for half the damage dealt by the Ravens.

Again, pretty pumped about this guy. I like the synergy between his skills, and it’s cool to have another shapeshifter.

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