Category: Champions (Page 12 of 43)

Will Ashe catch the next nerf?

Alternate Ashe Splash.

Today’s patch included some widespread (and pretty severe, in some cases) nerfs for many of the champions we saw used and abused in the Season One Championship at Dreamhack. One champion was not only notably absent from the nerf list, but also notably present and incredibly victorious at the tourney: Ashe. Ashe played in a whopping 17 games at Dreamhack, only bested by Nunu and Janna at 18 a piece. Ashe’s team won 13 of the 17 games in which she appeared, boasting a 76 percent win percentage. I’d like to think we’re beyond the point that we call that luck. Is she overdue for a nerf?

My own opinion is yes. After the nerfs doled out to champions like Miss Fortune and Vayne and the Last Whisper changes that rocked Tristana, Ashe somehow retained an extremely powerful skillset. The majority of her strength is obviously caught up in Enchanted Crystal Arrow. That one skill allows her to contribute incredible utility long before the other ranged carries really start to shine. When you factor in the free CV she gets every 60 seconds, it’s tough to see how she’s escaped the nerf bat.

I actually think she remains unnerfed for the same reason she is so strong – most of her power is in her ult. Change that skill the wrong way and suddenly she’s below Tristana in terms of team utility – no escape mechanism, poor early game damage aside from her level 1 crit, and a fairly mediocre gold multiplier. I do think she could use a bit of a cooldown increase on her ult while they figure out something else to do with it.

In case you missed it, some friendly player made an awesome spreadsheet breaking down all of the Champions, Summoner Spells, players, and raw data from Dreamhack and shared it as a Google Document. Check it out when you have a chance – you might find someone on the list worth checking out.

Yorick ready for next week

It looks like I was wrong about the Yorick release schedule. We got the “champion approaches” post today, which usually means he’ll be out in the next week. While there certainly are a solid number of Rioters overseas, there are also quite a few on domestic soil, working to keep the game going. Hopefully that will translate into Yorick’s release on Tuesday.

But enough of that – let’s check out the skills.

Omen of War: Yorick’s next attack will deal bonus physical damage and summon a Spectral Ghoul that deals additional damage and moves faster than Yorick’s other ghouls. While the Spectral Ghoul is alive, Yorick moves faster as well.

Omen of Pestilence: Yorick summons a Decaying Ghoul that arrives with a violent explosion, dealing damage and slowing nearby enemies. While the Decaying Ghoul remains alive, nearby enemies continue to be slowed.

Omen of Famine: Yorick steals life from his target and summons a Ravenous Ghoul that heals Yorick for the damage it deals.

Omen of Death (Ultimate): Yorick conjures a revenant in the image of one of his allies. If his ally dies while its revenant is alive, the revenant sacrifices itself to reanimate them and give them time to enact vengeance.

Unholy Covenant (Passive): Yorick’s attacks deal more damage for each summon that is active. Meanwhile, Yorick’s ghouls deal some percent of Yorick’s Attack Damage and have some percent of his total health.

I mentioned the other day that I wasn’t as worried about Yorick as I have been about Mordekaiser, but I am a bit worried that his passive will allow him to snowball in lane the way that Mordekaiser does. If his ghouls get too tanky, too quickly, he’ll be able to zone just about anyone out of lane while sustaining himself with a healing ghoul. I am glad to see that the collision ignore has been removed from Omen of War.

Watch for him next week!

Champ of the Week: Click once, fool

Mordekaiser splash.

It hasn’t been an easy week for the Champ of the Week. I’ve tried looking up some guides, watching a couple Mordekaiser streams, and even cranked a little In Flames up to 11 but nothing seems to help my Mordekaiser game. I really don’t like playing that has no crowd control, and I like even less how dependent he is on positioning to make sure that he doesn’t take a lot of damage in the early game. That said, I’ve had a couple good games, but they really had nothing to do with my own playing. They had everything to do with my opponents.

From what I can tell, most of playing Mordekaiser is trying to bait your opponent into getting close enough for a Siphon of Destruction to land. The spell has a pretty high base, especially against the softer toons in the game, and generates quite a bit of shield. Unfortunately, players can walk out of it, and the smartest players just let you push them and wait for a jungler to come gank. If your team has a great counter jungler and your opponent can’t clear creeps very well, push and push hard. Unfortunately that situation is pretty rare, so you can either push your creeps to keep shield up in lane or you can struggle to stay alive without the shield. I had particular trouble against a Ryze the other day, though he also had Amumu coming out of the jungle regularly to keep me down. It was rough.

As I think more on Mordekaiser’s lane style, he seems relatively balanced, so long as the opponent is someone with decent lane presence. There are quite a few champions without very good early presence who require a big farm to be relevant late in the, and those champions fare very poorly against Mordekaiser. Mordekaiser also snowballs terribly in lane. If he can get an early kill, he’s off to the races. That extra level/level-and-a-half puts him at a huge advantage with ult/ignite combo. His shield also gives him the early ability to tower dive with impunity, which is never fun for anyone.

To be honest, I almost had fun in a game with him today, but it was because the Ashe I was laning against fed me two early kills and I was able to get Sorc Boots and a Sunfire before anyone on their team had completed a solid mid-game item. It’s hard not to enjoy crushing strong champions like Ashe and Warwick, but that situation has been a rarity for me so far.

Check back later in the week for more impressions.

Riot gives us a Yorick mini-preview

Morello dropped by the announcement forums today to give us a mini-preview of Yorick’s playstyle and ability set. Riot also released the art spotlight, which you can see above. I’m actually very excited to see Yorick on the Fields of Justice, much more so than the other Tanky DPS in the game, and mostly because I think he’ll be a bit different. Granted, I still think he’s going to be nasty in lane, but his ultimate sounds kinda cool without being the mess that is Mordekaiser’s Children of the Grave.

Yorick deals damage in lane by summoning minions that have both immediate and persistent effects. One minion deals damage in an AoE and slows nearby targets but also leaves behind a ghoul that slows nearby units. The ghouls have a limited life span that can be further shortened based on the damage they receive.

Yorick’s ultimate, Omen of Death, allows him to create a revenant of a still-living ally. If the ally dies while the revenant is up, that player is revived for a short period of undeath, during which I can only assume that player has control of his/her character again for a short time. It sounds less punitive than some deaths to Mordekaiser can be – often turning a fight into a 6v4 – while still being strong enough to warrant its use. I’ll be interested to see the different shenanigans people find for this ult.

Don’t forget, Yorick isn’t due out until Dreamhack is over, which I would assume means the Tuesday after next.

Champ of the Week: Mordekaiser

Lord Mordekaiser.

I’ve had a hard time deciding who this week’s champ of the week would be. I was hoping I would get some inspiration last night, and though we did have some excellent games for Fearless Gamer LoL Mondays, but no one really intrigued me. I was thinking of playing Veigar, but I want to save him – he’s so much fun that I don’t want to use him just yet.

Then it hit me. Play someone that I hate playing.

Of all the champions in League of Legends, I think I can honestly say there is only one champion I both hate to play and hate to play against: Mordekaiser. Everything about him bothers me. He’s loud. He farms like a beast and gains a shield from that farm. He deals great damage, even when he only has defensive items. And then there’s his ult. That ult. It has turned the tide in more games than I care to count. For all of that, you’d think he would be fun to play. He must be for some, but I’m just not one of those people. That’s right, I said ‘those people.’ I dislike Mordekaiser so much that on some fundamental level I also dislike the people that like him (my apologies if that includes you).

Regardless, I’m going to play him. I’m going to try to find a way to make him work for me. I know he can be an asset to a team – he hasn’t excellent laning power and his ult really can change the outcome of a game. I’ll be focusing on the team comps that work best for him, when he can afford to get a Gunblade, and how to lane with him without completely pushing up to a turret.

It’s going to be an interesting week.

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