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	<title>Accessories &#8211; Fearless Gamer</title>
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		<title>What Should You Know About A Computer Screen That Is Perfect For Gaming?</title>
		<link>https://www.fearlessgamer.com/2015/02/15/computer-screen/</link>
		
		<dc:creator><![CDATA[Staff]]></dc:creator>
		<pubDate>Sun, 15 Feb 2015 13:29:15 +0000</pubDate>
				<category><![CDATA[Accessories]]></category>
		<category><![CDATA[computer gaming]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=7449</guid>

					<description><![CDATA[Without having a good screen, you will not have a great gaming experience. This is quite obvious. It is really important that you choose a laptop or a monitor that would offer you the best viewing possible. In order to achieve this, consider the following facts: The Native Resolution Native resolution means the setting at [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.fearlessgamer.com/wp-content/uploads/2015/02/monitor.jpg"><img decoding="async" fetchpriority="high" src="https://www.fearlessgamer.com/wp-content/uploads/2015/02/monitor.jpg" alt="monitor" width="477" height="427" class="aligncenter size-full wp-image-7450" srcset="https://www.fearlessgamer.com/wp-content/uploads/2015/02/monitor.jpg 477w, https://www.fearlessgamer.com/wp-content/uploads/2015/02/monitor-300x268.jpg 300w" sizes="(max-width: 477px) 100vw, 477px" /></a></p>
<p>Without having a good screen, you will not have a great gaming experience. This is quite obvious. It is really important that you choose a laptop or a monitor that would offer you the best viewing possible. In order to achieve this, consider the following facts:</p>
<p><strong>The Native Resolution</strong></p>
<p>Native resolution means the setting at which the computer screen offers the best images. Keep in mind that the computer is going to be used for different things, not just gaming. With this in mind, you need to be sure that this resolution is best for whatever you will use the computer.</p>
<p><span id="more-7449"></span></p>
<p><strong>Aspect Ratio</strong></p>
<p>It is recommended to consider a <a href="http://en.wikipedia.org/wiki/Widescreen" target="_blank">widescreen format monitor</a>. Widescreen formats are usually great when looking at delivering high resolution content but there is usually not much computer real estate that can be used for surfing the web.</p>
<p><strong>Responsibility</strong></p>
<p>LCDs do not have a good ability to properly render images in the time it takes the game to deliver. This is basically a huge problem, especially in the event that we are talking about gaming laptops. When there is a difference between render speed and visualization speed, lags appear. Every single gamer out there knows that lag will destroy the entire gaming experience.</p>
<p><strong>Contrast</strong></p>
<p>According to <a href="http://www.gamesniped.com/" target="_blank">gamesniped.com</a>, poor contrast will lead to black areas appearing lighter and white areas appearing darker. You will basically not be able to see the game exactly as it was designed to be seen. In many situations the gamer will end up with a sub-par experience because of improper contrast.</p>
<p><strong>Viewing Angle</strong></p>
<p>Another often overlooked feature of a gaming monitor, <a href="http://www.rtings.com/info/viewing-angle-tvs" target="_blank">viewing angle</a> helps because you can place the monitor in different locations while gaining the best gaming experience. The one example that everyone knows is when it is sunny outside and you cannot see the monitor. However, this is not a problem with viewing angle. Some of the monitors out there offer a viewing angle of up to an impressive 120 degrees while others do not have much availability and you can only see the best image when you sit in a specific position.</p>
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		<title>Four Computer Gaming Accessories A Serious Gamer Can&#8217;t Live Without</title>
		<link>https://www.fearlessgamer.com/2013/11/11/four-computer-gaming-accessories-a-serious-gamer-cant-live-without/</link>
		
		<dc:creator><![CDATA[Staff]]></dc:creator>
		<pubDate>Mon, 11 Nov 2013 21:30:27 +0000</pubDate>
				<category><![CDATA[Accessories]]></category>
		<category><![CDATA[computer gaming]]></category>
		<category><![CDATA[computer gaming accesories]]></category>
		<category><![CDATA[gamepad]]></category>
		<category><![CDATA[gaming headset]]></category>
		<category><![CDATA[gaming mouse]]></category>
		<category><![CDATA[racing wheel for gaming]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=7100</guid>

					<description><![CDATA[As with most things, the stock hardware in gaming can only take you so far. This is particularly true of the PC&#8217;s humble keyboard and mouse. If you consider yourself a core gamer or are simply shopping for someone who fancies himself or herself &#8220;hardcore&#8221;, here are four accessories that should be staples of any [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.fearlessgamer.com/wp-content/uploads/2013/11/Four-Computer-Gaming-Accessories-A-Serious-Gamer-Cant-Live-Without.jpg"><img decoding="async" src="https://www.fearlessgamer.com/wp-content/uploads/2013/11/Four-Computer-Gaming-Accessories-A-Serious-Gamer-Cant-Live-Without.jpg" alt="Four Computer Gaming Accessories A Serious Gamer Can&#039;t Live Without" width="477" height="718" class="aligncenter size-full wp-image-7101" srcset="https://www.fearlessgamer.com/wp-content/uploads/2013/11/Four-Computer-Gaming-Accessories-A-Serious-Gamer-Cant-Live-Without.jpg 477w, https://www.fearlessgamer.com/wp-content/uploads/2013/11/Four-Computer-Gaming-Accessories-A-Serious-Gamer-Cant-Live-Without-199x300.jpg 199w" sizes="(max-width: 477px) 100vw, 477px" /></a></p>
<p>As with most things, the stock hardware in gaming can only take you so far. This is particularly true of the PC&#8217;s humble keyboard and mouse. If you consider yourself a core gamer or are simply shopping for someone who fancies himself or herself &#8220;hardcore&#8221;, here are four accessories that should be staples of any serious PC gamer&#8217;s toolbox. </p>
<p><strong>1) A Gaming Mouse</strong></p>
<p>Your standard mouse comes equipped with two buttons, maybe a scroll wheel with a third button if you want to get <em>really</em> fancy. While basically functional for most gaming, it shows its limitations quickly with certain fast-paced and input-heavy genres; namely MMOs, RTS and FPS. Aside from the standard buttons, a gaming mouse generally gives you multiple buttons for programmable commands, keybindings and macros. <a href="http://madcatz.com/products/mouse/" target="_blank">Gaming mice</a> like the  R.A.T. for example, also allow you to lock buttons down to prevent carpal tunnel syndrome when raiding for hours in an MMO or building a fleet of units in an RTS game. Not to mention customizable grips, rests, weight and LED colors, and just the fact that many of them look like miniature Transformers. </p>
<p><strong>2) A Racing Wheel</strong></p>
<p>A racing wheel is a must to get the most out of driving sims and racing games. Modern racing wheels give you not just the wheel, but a shifter and the full complement of pedals. <a href="http://gaming.logitech.com/en-us/product/g27-racing-wheel" target="_blank">The better ones</a> incorporate motor-driven force feedback, simulation of traction loss, and LED gear shift signals. If you&#8217;ve got a big budget you can even spring for a racing seat, or roll one of your own out of an old office chair!</p>
<p><strong>3) A Gamepad</strong></p>
<p>Many games simply aren&#8217;t designed to be played with a keyboard and mouse. This is particularly true of the classic retro games for consoles which are now appearing for download on various digital download services. When it comes to game genres like platformers and sports sims, something definitely gets lost in translation without a good pad. The Xbox 360 pad (which also works with Windows when plugged into a computer&#8217;s USB port) is the current <em>de facto</em> standard in PC gaming, with games that support gamepads nearly always supporting and auto-configuring it. There are a wide range of other manufacturers and styles, however, as well as USB converters to allow you to use the gamepads of various console systems on the PC. If you&#8217;ve got your heart set on simply playing some classic Super Mario Brothers, an analog pad and two buttons might be all you really need. </p>
<p><strong>4) A Headset</strong></p>
<p>A good headset is mandatory equipment for organizing raids, planning approaches with squad mates, or just calling someone a noob after delivering a particularly satisfying coup de grace. A quality headset can also improve the aural experience with high-quality audio and Surround Sound. If you&#8217;re interested in making gaming videos with commentary, a headset is also basically required studio equipment. </p>
<p>There are other accessories that are good to have that are genre-specific; for example, if you&#8217;re into fighting games, you&#8217;ll probably want to look into an arcade joystick, or if you&#8217;re into flight sims you&#8217;ll want a flight stick. The four accessories listed here will allow you to get the most out of a wide range of gaming genres, however. Have fun and happy gaming!</p>
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		<title>Applications of Modern Gadgetry</title>
		<link>https://www.fearlessgamer.com/2012/05/25/applications-of-modern-gadgetry/</link>
		
		<dc:creator><![CDATA[Staff]]></dc:creator>
		<pubDate>Fri, 25 May 2012 18:25:25 +0000</pubDate>
				<category><![CDATA[Accessories]]></category>
		<category><![CDATA[gadgets]]></category>
		<category><![CDATA[mobile]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=5341</guid>

					<description><![CDATA[Image Courtesy of Flickr The gadget is a major part of just about everybody&#8217;s life these days. While it would seem that there are two minds present in the average gadgeteer that would work against one another, this isn&#8217;t true in the slightest. As a matter of fact, these two minds produce a wonderful harmony. [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.fearlessgamer.com/wp-content/uploads/2012/05/31299370_332917a7f0.jpg"><img decoding="async" src="https://www.fearlessgamer.com/wp-content/uploads/2012/05/31299370_332917a7f0.jpg" alt="" title="31299370_332917a7f0" width="477" height="357" class="aligncenter size-full wp-image-5342" srcset="https://www.fearlessgamer.com/wp-content/uploads/2012/05/31299370_332917a7f0.jpg 477w, https://www.fearlessgamer.com/wp-content/uploads/2012/05/31299370_332917a7f0-300x224.jpg 300w" sizes="(max-width: 477px) 100vw, 477px" /></a><br />
<a href="http://farm1.staticflickr.com/22/31299370_332917a7f0.jpg" target="_blank">Image Courtesy of Flickr</a></p>
<p>The gadget is a major part of just about everybody&#8217;s life these days. While it would seem that there are two minds present in the average gadgeteer that would work against one another, this isn&#8217;t true in the slightest. As a matter of fact, these two minds produce a wonderful harmony. The ultimate application of modern gadgetry is that both the minimalist and the hardcore gadget consumer can coexist in a surprising type of harmony.</p>
<p><strong>The Gadgets Themselves</strong></p>
<p>Gadgets have gotten to the point where they can do just about anything that doesn&#8217;t involve manual labor or creativity. Unless you&#8217;ve got the funds to buy a <a href="http://www.popularmechanics.com/technology/engineering/robots/4208628" target="_blank">robot</a> of your own, those kinds of things just can&#8217;t be technologically outsourced yet. However, for anything else, you&#8217;ve got a host of different technological options to choose from. In a sense, you actually have a sort of overload to deal with that people in the past never had.</p>
<p>At a point not that long ago, the average person barely had a choice of technology that would do anything more complex than heat or cool their food. Nowadays, you can either choose to pick up tons of highly specialized gadgets to play with, or the one or two ubergadgets that seem to do the limited &#8220;everything&#8221; mentioned above. As the gadgets evolve in tandem, you have an increasingly challenging decision to make: the one, or the many?</p>
<p><strong>The One Vs the Many</strong></p>
<p>In this day and age, you can pretty much buy a single gadget that will do everything. While <a href="http://android.t-mobile.com/" target="_blank">Droid phones</a> aren&#8217;t perfect, they and some of their ilk allow you to perform all kinds of functions that range from basic things like calculating and planning all the way up to arranging sophisticated interactions with a lot of people and services involved. You can get a huge amount of things done without all of the fuss and muss you would&#8217;ve had to invest in years past. So only having one device in your pocket allows you a ton of options.</p>
<p>However, one device can only do so much. No matter how awesome this device may be, it still tends to be overshadowed in some areas. As the old saying goes, &#8220;being a jack of all trades is being a master of none.&#8221; Specialized machinery almost always trumps the more generalized gadgets, which is why there will always be a market for great cameras that don&#8217;t do anything else. Of course, the gadgets themselves are only one part of the system, and everything else also has to work together to complete the proper gadgeteer&#8217;s lifestyle.</p>
<p><strong>The Support Network</strong></p>
<p>Having a great support network is one of the strongest links the Droid has going for it. The Android operating system has a veritable army of supporters, and among this group a lot of great ideas grow readily. Whenever you have a large number of people who have passion, incredible things happen. Without a great network in place, even the best gadgets lose a lot of their luster.</p>
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		<title>Pachter thinks Natal will outsell Arc 5 to 1</title>
		<link>https://www.fearlessgamer.com/2010/02/22/pachter-thinks-natal-will-outsell-arc-5-to-1/</link>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Mon, 22 Feb 2010 22:35:29 +0000</pubDate>
				<category><![CDATA[Accessories]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[arc]]></category>
		<category><![CDATA[arc vs natal]]></category>
		<category><![CDATA[michael pachter]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[natal controller]]></category>
		<category><![CDATA[pachter]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[wiimote competitor]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=1229</guid>

					<description><![CDATA[Wedbush Morgan analyst Michael Pachter has already had a busy week. So far he&#8217;s predicted that Project Natal will run $50 for Xbox 360 users and that it will sell 10 million units in about a year, which he thinks will be five times as many units as Sony&#8217;s Arc will sell. “I think that [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.zath.co.uk/wp-content/uploads/2009/06/project-natal-milo-2.jpg" target="_blank"><img decoding="async" loading="lazy" class="photo_right" border="0" width="250" height="147" src="http://www.zath.co.uk/wp-content/uploads/2009/06/project-natal-milo-2.jpg" alt="Milo on Natal." /></a>Wedbush Morgan analyst <a href="https://www.fearlessgamer.com/tag/michael-pachter">Michael Pachter</a> has already had a busy week. So far he&#8217;s predicted that Project Natal will run $50 for Xbox 360 users and that it will sell 10 million units in about a year, which he thinks will be five times as many units as Sony&#8217;s Arc will sell. </p>
<p>“I think that the Sony motion controller will have some problems gaining traction, since it is not an &#8216;in the box&#8217; solution,” he told <a href="http://www.ps3center.net/news/4360/pachter-predicts-natal-will-outsell-arc-51-at-launch/" target="_blank">PS3 Center</a>. “That will probably limit adoption to 1 or 2 million at the outset.” He thinks the extra sales of Natal will help it gain a third-party advantage over the Arc. </p>
<p>The real shocker for me is that $50 price tag for <a href="https://www.fearlessgamer.com/tag/project-natal">Natal</a>. For a company that charges more than a benjy for a low capacity hard drive, $50 for the latest gaming technology seems crazy. Of course, that&#8217;s exactly what Nintendo did with the Wii and I think we all know how that turned out. </p>
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		<title>I agree with Fils-Aime on HD streaming</title>
		<link>https://www.fearlessgamer.com/2010/01/16/i-agree-with-fils-aime-on-hd-streaming/</link>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Sat, 16 Jan 2010 23:51:42 +0000</pubDate>
				<category><![CDATA[Accessories]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[hd streaming]]></category>
		<category><![CDATA[hd wii]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[reggie fils-aime]]></category>
		<category><![CDATA[vitality sensor]]></category>
		<category><![CDATA[wii hd]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=1028</guid>

					<description><![CDATA[Everyone seems to be up in arms about Reggie Fils-Aime&#8217;s comments regarding the lack of HD streaming for the Nintendo Wii. His comments seem pretty rational to me, at least in the short term. Here&#8217;s what he said: &#8220;the vast majority of content for streaming on Netflix is not HD content, so there really is [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://techtickerblog.com/wp-content/uploads/2010/01/wii-netflix.jpg" target="_blank"><img decoding="async" loading="lazy" class="photo_right" border="0" width="250" height="194" src="http://techtickerblog.com/wp-content/uploads/2010/01/wii-netflix.jpg" alt="Wii Netflix." /></a>Everyone seems to be up in arms about Reggie Fils-Aime&#8217;s comments regarding the lack of HD streaming for the Nintendo Wii. His comments seem pretty rational to me, at least in the short term. </p>
<p>Here&#8217;s what he said: &#8220;the vast majority of content for streaming on <a href="https://www.fearlessgamer.com/tag/netflix">Netflix</a> is not HD content, so there really is no loss for the Wii consumer with the fact they can&#8217;t get any HD content through our system.&#8221; True. There is a dearth of HD content that can be streamed from Netflix, so pushing through a Wii HD just for that capability is ridiculous. </p>
<p>The real problem is that there <em>will</em> be more HD content on Netflix, and it will be ever-increasing, so the further along we get, the more demand there will be. That could quickly translate to less demand for the Wii, especially when the other consoles release motion-control systems. Then what&#8217;s to keep people with the Wii? The <a href="https://www.fearlessgamer.com/tag/vitality-sensor">Vitality Senso</a>r? I think not.</p>
<p>Source: <a href="http://www.cnbc.com/id/15840232?video=1384701517&#038;play=1" target="_blank">CNBC</a> </p>
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		<title>Mad Catz paid $300K, forfeited millions in initial Guitar Hero deal</title>
		<link>https://www.fearlessgamer.com/2010/01/08/mad-catz-paid-300k-forfeited-millions-in-initial-guitar-hero-deal/</link>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Sat, 09 Jan 2010 01:11:38 +0000</pubDate>
				<category><![CDATA[Accessories]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[guitar hero earnings]]></category>
		<category><![CDATA[guitar hero lawsuit]]></category>
		<category><![CDATA[litigation]]></category>
		<category><![CDATA[mad catz]]></category>
		<category><![CDATA[rhythm games]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[video game guitar]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=992</guid>

					<description><![CDATA[It&#8217;s easy to think of Guitar Hero as a mint, a source of nearly endless money for everyone involved that&#8217;s just now starting to dry up. That&#8217;s not exactly the case. Darren Richardson, the president and CEO of peripheral manufacturer Mad Catz, told Kotaku today that his company paid $300,000 so it could back out [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.ztgamedomain.com/kwwd/wp-content/uploads/2009/05/guitar-hero-logo-psd8088.png" target="_blank"><img decoding="async" loading="lazy" class="photo_right_noborder" width="250" height="181" src="http://www.ztgamedomain.com/kwwd/wp-content/uploads/2009/05/guitar-hero-logo-psd8088.png" alt="Guitar Hero logo." /></a>It&#8217;s easy to think of <em><a href="https://www.fearlessgamer.com/tag/guitar-hero">Guitar Hero</a></em> as a mint, a source of nearly endless money for everyone involved that&#8217;s just now starting to dry up. That&#8217;s not exactly the case. </p>
<p>Darren Richardson, the president and CEO of peripheral manufacturer Mad Catz, told Kotaku today that his company paid $300,000 so it could <em>back out</em> of the original contract due to an ongoing lawsuit with Konami. </p>
<p>“Guitar Hero was a game that we were actually involved with early on and pulled out because of a lawsuit with Konami,” Richardson said. “We were doing the <a href="https://www.fearlessgamer.com/category/xbox-360">Xbox</a> SKU and that’s why there was only a Playstation 2 launch. That&#8217;s why. We were in there and we pulled out as a result of (the lawsuit) and (Red Octane and Harmonix) went forward and it turned out to be a success, a huge success.&#8221;</p>
<p>Somehow Richardson has a sense of humor about the whole thing. &#8220;Everyone else made hundreds of millions and we paid money to not be a part of it,&#8221; he said. &#8220;It was brilliant. I come up with these strokes of genius from time to time. That was my best.&#8221;</p>
<p>If only sarcasm could turn back time. </p>
<p>Source: <a href="http://kotaku.com/5443725/the-company-that-paid-300k-to-not-make-millions-on-guitar-hero?utm_source=feedburner&#038;utm_medium=feed&#038;utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29&#038;utm_content=Google+Reader" target="_blank">Kotaku</a></p>
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		<title>Razer going after the console market</title>
		<link>https://www.fearlessgamer.com/2010/01/08/razer-going-after-the-console-market/</link>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Fri, 08 Jan 2010 19:25:46 +0000</pubDate>
				<category><![CDATA[Accessories]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[noise-canceling headset]]></category>
		<category><![CDATA[onza]]></category>
		<category><![CDATA[party chat]]></category>
		<category><![CDATA[private chat]]></category>
		<category><![CDATA[razer]]></category>
		<category><![CDATA[razer controller]]></category>
		<category><![CDATA[razer headset]]></category>
		<category><![CDATA[razer peripherals]]></category>
		<category><![CDATA[wireless headset]]></category>
		<category><![CDATA[xbox live]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=988</guid>

					<description><![CDATA[It was only a matter of time, really. PC peripheral manufacturer Razer has decided to enter the console market, starting with the Xbox 360. The company has preliminary approval from Microsoft to release a 360 controller and headset. The controller, called the Onza, will run $50 for the wired version, supposedly for a lag-free game [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.fearlessgamer.com/wp-content/uploads/2010/01/RZR_XboxControllerView7_WhtBrg.jpg"><img decoding="async" loading="lazy" src="https://www.fearlessgamer.com/wp-content/uploads/2010/01/RZR_XboxControllerView7_WhtBrg-1024x819.jpg" alt="RZR_XboxControllerView7_WhtBrg" title="RZR_XboxControllerView7_WhtBrg" width="250" height="200" class="photo_right_noborder" /></a>It was only a matter of time, really. PC peripheral manufacturer Razer has decided to enter the console market, starting with the Xbox 360. The company has preliminary approval from Microsoft to release a 360 controller and headset. </p>
<p>The controller, called the Onza, will run $50 for the wired version, supposedly for a lag-free game experience (what wireless tech are you guys using again?), no word on a wireless version. It looks almost exactly like the <a href="https://www.fearlessgamer.com/category/xbox-360">Microsoft</a> controller, except that the start and back buttons have been moved. Oh, there are also some pretty lights. Razer also boasts a new Hyperesponse technology, which means I dunno, it starts firing before you see your enemies? </p>
<p>The headset will be wireless, featuring a 5.1 virtual surround system and the ability to chain-gang base stations for private team conversations. It&#8217;s like party chat! The headset also has some noise-canceling features, so you can really tune out that nagging girlfriend. The headset will run $130. Read more at <a href="http://press.razerzone.com/content/view/408/101/" target="_blank">Razer&#8217;s official press site</a>. </p>
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		<title>Nyko Wand+ lets you ditch the Wii MotionPlus dongle</title>
		<link>https://www.fearlessgamer.com/2010/01/07/nyko-wand-lets-you-ditch-the-wii-motionplus-dongle/</link>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 22:59:51 +0000</pubDate>
				<category><![CDATA[Accessories]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[motion plus dongle]]></category>
		<category><![CDATA[nyko]]></category>
		<category><![CDATA[nyko wand]]></category>
		<category><![CDATA[wand+]]></category>
		<category><![CDATA[wii motion plus]]></category>
		<category><![CDATA[wii motionplus]]></category>
		<category><![CDATA[wiimote]]></category>
		<category><![CDATA[wmp]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=984</guid>

					<description><![CDATA[Last year at CES, Nyko introduced the Wand, a Wiimote replacement with a feature called Trans-Port that allows the use of extra accessories with sound and vibration support. It&#8217;s a little gimmicky, but it also came out cheaper than a Wiimote if I remember correctly. This year Nyko added to the line with the Wand+, [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://ces.cnet.com/i/bto/20100106/87095_Wand_Plus_ISO_.jpg" target="_blank"><img decoding="async" loading="lazy" class="photo_right_noborder" width="250" height="217" src="http://ces.cnet.com/i/bto/20100106/87095_Wand_Plus_ISO_.jpg" alt="Nyko Wand+." /></a>Last year at CES, Nyko introduced the Wand, a <a href="https://www.fearlessgamer.com/category/nintendo-wii">Wiimote</a> replacement with a feature called Trans-Port that allows the use of extra accessories with sound and vibration support. It&#8217;s a little gimmicky, but it also came out cheaper than a Wiimote if I remember correctly. </p>
<p>This year Nyko added to the line with the Wand+, a model of the Wand that adds, you guessed it, a Wii MotionPlus. Now, it&#8217;s not <em>really</em> a Wii <a href="https://www.fearlessgamer.com/tag/wii-motionplus">MotionPlus</a> since that would involve some patent infringement and whatnot, but it does support full 1:1 motion control, so you can use it with any WMP-enabled game. The unit looks to be about the same size as the original Wiimote, sans the MotionPlus dongle, so you save a little cupboard space along with the cash. Yes, the Wand+ is cheaper than a Wiimote/WMP bundle at just $40. </p>
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		<title>Get a baby core hound when you buy a Blizzard Authenticator</title>
		<link>https://www.fearlessgamer.com/2009/12/10/get-a-baby-core-hound-when-you-buy-a-blizzard-authenticator/</link>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Thu, 10 Dec 2009 09:04:44 +0000</pubDate>
				<category><![CDATA[Accessories]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[blizzard authenticator]]></category>
		<category><![CDATA[blizzard key fob]]></category>
		<category><![CDATA[hacked account]]></category>
		<category><![CDATA[lost wow account]]></category>
		<category><![CDATA[mmo security]]></category>
		<category><![CDATA[world of warcraft]]></category>
		<category><![CDATA[wow]]></category>
		<category><![CDATA[wow security]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=891</guid>

					<description><![CDATA[Blizzard, and by extension Activision, will do just about anything to get your money, including tempting you with little animated puppy versions of a familiar best friend, the core hound. Blizzard is offering up an in-game pet for those players willing to pay the extra $6.50 or so to get the Blizzard Authenticator for World [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://images4.wikia.nocookie.net/wowwiki/images/thumb/2/2d/Core_Hound.jpg/200px-Core_Hound.jpg" target="_blank"><img decoding="async" loading="lazy" class="photo_right" border="0" width="200" height="159" src="http://images4.wikia.nocookie.net/wowwiki/images/thumb/2/2d/Core_Hound.jpg/200px-Core_Hound.jpg" alt="Ancient Core Hound." /></a>Blizzard, and by extension <a href="https://www.fearlessgamer.com/category/activision">Activision</a>, will do just about anything to get your money, including tempting you with little animated puppy versions of a familiar best friend, the core hound. Blizzard is offering up an in-game pet for those players willing to pay the extra $6.50 or so to get the Blizzard Authenticator for <em>World of Warcraft</em> accounts. </p>
<p>If you don&#8217;t know, the Blizzard Authenticator is an added layer of security for your WoW account. You can get it at the Blizzard Store, but the company also gives them away during Blizzcon. Personally, I never needed one. Maybe I was lucky, maybe I just paid enough attention to my computer that it wasn&#8217;t an issue, but over two years of playing, I never had an issue with hackers. Just the same, $6.50 for a <a href="http://www.mmo-champion.com/news-2/patch-3-2-2-on-live-servers-this-week/" target="_blank">cute little core hound</a> isn&#8217;t so bad, particularly if it adds extra security to the account into which you&#8217;ve invested far too much time. </p>
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		<title>Microsoft denies impulse buy rumors for Natal</title>
		<link>https://www.fearlessgamer.com/2009/11/18/microsoft-denies-impulse-buy-rumors-for-natal/</link>
		
		<dc:creator><![CDATA[Jeff Morgan]]></dc:creator>
		<pubDate>Wed, 18 Nov 2009 20:44:02 +0000</pubDate>
				<category><![CDATA[Accessories]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[impulse buy]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[motion sensing games]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[neil thompson]]></category>
		<category><![CDATA[playstation wand]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[ps3 motion sensor]]></category>
		<category><![CDATA[ps3 wand]]></category>
		<guid isPermaLink="false">https://www.fearlessgamer.com/?p=803</guid>

					<description><![CDATA[Launch rumors for Project Natal are a dime a dozen, and according to Xbox UK boss Neil Thompson, the latest batch are bunk, too. This last round of rumors said the periph was due out November of 2010, would release with 14 compatible titles, at a price that could be as low as $50. Right. [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="http://woodenspears.com/wp-content/uploads/2009/06/steven-spielberg-425x312.jpg" target="_blank"><img decoding="async" loading="lazy" class="photo_right" border="0" width="250" height="184" src="http://woodenspears.com/wp-content/uploads/2009/06/steven-spielberg-425x312.jpg" alt="Project Natal announcement." /></a>Launch rumors for Project Natal are a dime a dozen, and according to Xbox UK boss Neil Thompson, the latest batch are bunk, too. This last round of rumors said the periph was due out November of 2010, would release with 14 compatible titles, at a price that could be as low as $50. Right.</p>
<p>As Chris Lewis, Xbox&#8217;s head of Europe puts things, &#8220;Now you know better than to listen to that stuff! We will announce in good time.&#8221; Message received, Mr. Lewis. I can&#8217;t imagine how Microsoft could possibly get Natal down to the $50 range, or why they would. The install base for the <a href="https://www.fearlessgamer.com/category/xbox-360">360</a> is big enough that people would pay much more for this kind of experience. Think about the Rock Band sets that regularly go for $200. With a bundled game or two, you can bet Natal will at least break a hundred. </p>
<p>As long as he had the world&#8217;s ear, Lewis was glad to keep the hype train rollin&#8217;. &#8220;I&#8217;m not going to be specific about what they might be,&#8221; he said. &#8220;I will say however we&#8217;re committed to ensure those experiences are unique, compelling and very exciting right from the outset. That has to happen and that will happen.&#8221; Don&#8217;t worry you little heads over a release date &#8211; just know that when we get one, you&#8217;ll be rushing to mark your calendars. </p>
<p>Source: <a href="http://www.eurogamer.net/articles/microsoft-dismisses-natal-rumours" target="_blank">Eurogamer</a></p>
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