Author: Jeff Morgan (Page 59 of 260)

Champ of the Week: Click once, fool

Mordekaiser splash.

It hasn’t been an easy week for the Champ of the Week. I’ve tried looking up some guides, watching a couple Mordekaiser streams, and even cranked a little In Flames up to 11 but nothing seems to help my Mordekaiser game. I really don’t like playing that has no crowd control, and I like even less how dependent he is on positioning to make sure that he doesn’t take a lot of damage in the early game. That said, I’ve had a couple good games, but they really had nothing to do with my own playing. They had everything to do with my opponents.

From what I can tell, most of playing Mordekaiser is trying to bait your opponent into getting close enough for a Siphon of Destruction to land. The spell has a pretty high base, especially against the softer toons in the game, and generates quite a bit of shield. Unfortunately, players can walk out of it, and the smartest players just let you push them and wait for a jungler to come gank. If your team has a great counter jungler and your opponent can’t clear creeps very well, push and push hard. Unfortunately that situation is pretty rare, so you can either push your creeps to keep shield up in lane or you can struggle to stay alive without the shield. I had particular trouble against a Ryze the other day, though he also had Amumu coming out of the jungle regularly to keep me down. It was rough.

As I think more on Mordekaiser’s lane style, he seems relatively balanced, so long as the opponent is someone with decent lane presence. There are quite a few champions without very good early presence who require a big farm to be relevant late in the, and those champions fare very poorly against Mordekaiser. Mordekaiser also snowballs terribly in lane. If he can get an early kill, he’s off to the races. That extra level/level-and-a-half puts him at a huge advantage with ult/ignite combo. His shield also gives him the early ability to tower dive with impunity, which is never fun for anyone.

To be honest, I almost had fun in a game with him today, but it was because the Ashe I was laning against fed me two early kills and I was able to get Sorc Boots and a Sunfire before anyone on their team had completed a solid mid-game item. It’s hard not to enjoy crushing strong champions like Ashe and Warwick, but that situation has been a rarity for me so far.

Check back later in the week for more impressions.

Riot gives us a Yorick mini-preview

Morello dropped by the announcement forums today to give us a mini-preview of Yorick’s playstyle and ability set. Riot also released the art spotlight, which you can see above. I’m actually very excited to see Yorick on the Fields of Justice, much more so than the other Tanky DPS in the game, and mostly because I think he’ll be a bit different. Granted, I still think he’s going to be nasty in lane, but his ultimate sounds kinda cool without being the mess that is Mordekaiser’s Children of the Grave.

Yorick deals damage in lane by summoning minions that have both immediate and persistent effects. One minion deals damage in an AoE and slows nearby targets but also leaves behind a ghoul that slows nearby units. The ghouls have a limited life span that can be further shortened based on the damage they receive.

Yorick’s ultimate, Omen of Death, allows him to create a revenant of a still-living ally. If the ally dies while the revenant is up, that player is revived for a short period of undeath, during which I can only assume that player has control of his/her character again for a short time. It sounds less punitive than some deaths to Mordekaiser can be – often turning a fight into a 6v4 – while still being strong enough to warrant its use. I’ll be interested to see the different shenanigans people find for this ult.

Don’t forget, Yorick isn’t due out until Dreamhack is over, which I would assume means the Tuesday after next.

League of Legends takes fire from LulzSec

Update 2: Forums and login servers are back up.

Update: Forums are now down as well.

The picture certainly says it all, but if you head over to the forums, you’ll see that the threads complaining of downed servers are legion. The infamous hacking network LulzSec is apparently behind a DDoS attack on several popular games and gaming resources. Among the affected is our beloved League of Legends login server, as well as Escapist Magazine, Minecraft, and EVE Online. The LoL forums remain unaffected.

It’s not entirely clear what made League of Legends a target, other than the potential impact. It’s interesting to see the kind of responses to the whole thing on both sides. The LoL forums are flooded with Riot supporters and LulzSec flaming over the attack. The LulzSec Twitter feed is also getting spammed with comments like the following:

@LulzSec Next time show true skills and help to actually keep the LOL servers up for more than 24 hours. 🙂

The internet is a weird place.

Champ of the Week: Mordekaiser

Lord Mordekaiser.

I’ve had a hard time deciding who this week’s champ of the week would be. I was hoping I would get some inspiration last night, and though we did have some excellent games for Fearless Gamer LoL Mondays, but no one really intrigued me. I was thinking of playing Veigar, but I want to save him – he’s so much fun that I don’t want to use him just yet.

Then it hit me. Play someone that I hate playing.

Of all the champions in League of Legends, I think I can honestly say there is only one champion I both hate to play and hate to play against: Mordekaiser. Everything about him bothers me. He’s loud. He farms like a beast and gains a shield from that farm. He deals great damage, even when he only has defensive items. And then there’s his ult. That ult. It has turned the tide in more games than I care to count. For all of that, you’d think he would be fun to play. He must be for some, but I’m just not one of those people. That’s right, I said ‘those people.’ I dislike Mordekaiser so much that on some fundamental level I also dislike the people that like him (my apologies if that includes you).

Regardless, I’m going to play him. I’m going to try to find a way to make him work for me. I know he can be an asset to a team – he hasn’t excellent laning power and his ult really can change the outcome of a game. I’ll be focusing on the team comps that work best for him, when he can afford to get a Gunblade, and how to lane with him without completely pushing up to a turret.

It’s going to be an interesting week.

Rumble to catch a nerf

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I just about jumped out of my chair this morning when I read that Rumble was slated for a nerf. In my mind he’s been overdue for one since the day he was released. He just does too much damage for how much he can tank and how well he can survive/escape damage. He embodies the Tanky DPS metagame while benefiting from an insanely strong early game, thanks to the lack of minion aggro against spells.

Here’s the quote from Phreak:

We are probably going to nerf Rumble, though not due to bigfatlp streaming him.

We had nerfed his cooldown on Q last patch because he was dominating lanes too easily.

Like with Gragas, Galio, Nunu, Malzahar, Janna, and many others, the European server is generally ahead of the curve on the real “OP” champions. Rumble has been a tournament-ban and tournament-pick champion since his release, he’s a bit too strong, and we’re probably going to nerf him.

I’m curious to see how Dreamhack plays out and what champions are considered OP. During the Dreamhack qualifiers, Phreak called Rumble the most balanced champion in a long time. I’m not sure if that’s simply based on the order of magnitude by which other champions or OP or UP on release, or whether he’s seen some games that have made him change his mind. In any case, I find it extremely interesting that different regions of the world have different understandings of who is and isn’t OP.

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