Author: Jeff Morgan (Page 107 of 260)

My first Kinect experience was underwhelming

Kinect Adventures.As part of this weekend’s festivities, Spike set up a gaming lounge in one of the suites at the Four Seasons with a couple different systems sporting current titles for our enjoyment. It’s a little odd to try to sit down and play some games with people you’ve literally just met, especially on a console. Console gaming, at least locally, is sort of an intimate affair. You’re right next to one another, can immediately see whether your teammate/opponent is doing well.

Kinect augments this experience tenfold, because suddenly you’re doing these really foolish things in order to control the game. I started on a game called “Kinect Adventures,” which had me jumping up and down and leaning left and right to control a small raft. The camera had a hard time nailing me down at times, and even when it did find me it was a little sluggish. The worst part, though, was that it took pictures of me in these ridiculous poses and then showed them to the room when I finished a run. I’m not a particularly bashful person, but literally no one was willing to give the game a shot after seeing that.

It seems like Kinect could be very cool for a young family or maybe in the right dorm room, but it’s definitely not something you should do with people you don’t know.

Off to the Spike VGAs

I’m about three minutes from leaving for the airport to head to LA for the Spike VGAs. It should be an interesting trip, so look for some posts here come Sunday night/Monday morning. In the meantime, enjoy some Cataclysm, farm up some IP for Cassiopeia, and check me on Twitter @jmorgantwo. I’ll try to post a few updates/pics from the event if I can.

Cassiopeia is on release notice (skill list and impressions)

Cassiopeia splash.

Cassiopeia, the League’s newest champion, is on release notice as of today. We got the official “champion approaches” post, which included her final skill list. I think she sounds pretty cool, and she’ll likely be a very strong caster, even if she does fall in line with the AoE metagame.

Let’s have a look at the skills:
Noxious Blast: Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.

Miasma: Cassiopeia releases a cloud of poison, lightly damaging and slowing any enemy that happens to pass through it.

Twin Fang: Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed.

Petrifying Gaze (Ultimate): Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.

Deadly Cadence (Passive): After casting a spell any subsequent spellcasts will cost 10% less for 5 seconds. This ability stacks up to 5 times.

From her skill descriptions it sounds like she’ll have a cool poison playstyle without being terrible to play against. Teemo and Twitch can be really frustrating in lane because they get the damage of an auto attack and the benefit of poison for one action. With Cassiopeia, you’ll have to land some skill shots to get the benefit of her toxins, which is kinda cool.

Twin Fang sounds like it could be really brutal, especially when combined with her passive. Obviously her bread-and-butter will be a poison to Twin Fang barrage, relying on her passive to keep her mana cost down. It sounds like an interesting mechanic, though I have to wonder if it’s going to release either severely under- or overpowered. That’s exactly the kind of combo that, without very careful tuning, ends up getting out of control or remains completely underwhelming.

Her ult is borrowed from DotA’s Medusa, and should be very powerful in a team situation. A potential five-man stun on a caster is always huge. The size of the AoE will determine how strong this thing is.

I’m always interested to see how new champions change the game. I haven’t hardly seen Trundle since his patch. Where do you think Cassiopeia will fall?

I’ve been reported enough times for a Riot investigation

Riot investigation

I got an interesting email today, the contents of which you can find above. That’s right, I’m under investigation for potential violations of the Summoner’s Code. To say the least, I’m shocked.

I won’t deny that I rage from time to time. I absolutely do, though recently I can only think of two games in which I may have been reportable, and in both cases I was retaliating. That doesn’t make it okay, but it’s not like I’m running around verbally abusing people without provocation. Frankly, it can be tough to keep it cool when a player who is 0-11 by 15 minutes is berating his teammates for their failures to “support him.” Again, I’m not saying I’m in the right. It is just a game, and raging doesn’t do me any good (or anyone else), but sometimes my frustration comes out my fingers.

The second issue is that I haven’t really been playing that much recently. Either I’ve been reported in every one of my recent games, or action is being taken long after the complaints were originally made. I suppose it could also be that Riot has a “report threshold,” past which you get investigated, regardless of the amount time that has passed since your last report.

I’ll certainly keep you guys up to date. I think I keep a pretty level head for the most part, so I doubt too much will happen. It will be interesting to see how the League of Legends penal system works from the inside.

« Older posts Newer posts »

© 2026 Fearless Gamer

Theme by Anders NorenUp ↑