If you watched the patch preview or spent some time on the forums this weekend, I’m sure you noticed a serious change set to drop this week: new mastery trees. Yes, the old familiar masteries are getting a massive overhaul, as in nothing in them remains as it was. I’m going to give some quick and dirty overview of the new trees with a more detailed discussion to come later in the day.
I’m excited to see the change, mostly because I have a few champions for which I just don’t like any of the Mastery trees in full. I end up with some strange, cobbled together mix of low level skills. I’m also glad to see some of the high-quality talents moving further up the different trees.
There also seems to be a much greater focus on making each tree viable for each of the conventional classes. AP casters, for instance, have a much more compelling reason to take a full Offense build. The one tree I can see being potentially problematic is the defense tree, but more on that later in the day.
For now, take a look at the new skills and let me know what you think.

