Champ of the Week: Fun with Flying Kicks

When Lee Sin first launched I was totally underwhelmed. He just didn’t seem to have that special something that makes a champion fun. He had all the right stuff – decent damage, excellent mobility, cult status with the community – but it was still missing. He was just too…boring.
Things have since improved. He caught a little buff here and there and I’ve found him a bit more enjoyable, but I’m still having trouble really getting into his playstyle. There are a couple of basic problems. First, I don’t have a clue how to build him. So much of his damage comes from steady, consistent attacks that it seems like just about everything works (except maybe attack speed). Wriggles? Sure. Sheen? Yeah, why not. Bloodthirster? Some of my best games so far. But I’ve also worked with Ghostblade and Frozen Mallet and Sunfire and the list goes on. Lee Sin doesn’t feel particularly good at any one thing, and for me that’s just not very enjoyable.
It’s not that I’m doing poorly, either. I’ve had some bad games, but I’ve also had some pretty incredible games. I went 12-1 today with a Wriggles -> Bloodthirster build. It was a decent game, but thinking back on it I realize part of what makes Lee Sin a bit less enjoyable than other champions. He seems to best on the outskirts of a fight, waiting for that one moment to dive into the fray and land his AoE slow. From there, it’s pretty much just praying that the enemy splits up enough that your Resonant Strike can land on your desired target.
I’ll have more thoughts later in the week I’m sure. Keep checking back, and if you have some other build ideas, let me know. I’m still not sure what’s best.




