I don’t know about you, but I loved the first Crackdown. The powerup system was a lot of fun and really, how could you possibly not enjoy bounding from rooftop to rooftop across several city blocks? The missions got a little long toward the end, but anytime I was bored I would just go back to jumping. Good stuff.
We’ve finally got the sequel everyone knew was coming with Crackdown 2, and it brings more city jumping goodness to the comfort of your living room. From IGN:
At the outset of Crackdown 2, you’ll find yourself in the shoes of a general badass, capable of doling out pain and stomping squads of freaks. You’ve got a few guns in the arsenal, a decent car, and your athletic abilities are well above average. That’s only the beginning. By the end you’ll be able to leap from rooftop to rooftop with ease, pick up and toss cars and trucks, fill the sky with homing missiles, and even glide through the air like a flying squirrel. To become that ultimate superhero, you’ll have to collect orbs. And that is really the whole point of the game.
Sounds like the devs really buy into the “ain’t broke/don’t fix” method. Things could be worse for a game like this.

