The Next Project From the Developers of “The Witcher 2” Looks More than Promising

Maybe it was watching “Blade Runner” over and over in high school, or maybe it was beating “Deus Ex” about 20 times, but somewhere along the way I acquired a taste for cyberpunk worlds. Often cited as being full of “high tech and low lifes,” there is something immensely appealing about a world where technology has made anything possible, and yet, in many instances, all hope is lost.

I couldn’t be more thrilled then to hear that CD Projekt Red (developers of the brilliant “Witcher 2”) have officially announced their much hyped new title will be called “Cyberpunk 2077.” Unless the game is just going for complete misdirection, it looks to be an RPG set in my beloved world of gears and fears.

Outside of that, the only thing we really know about the game is that it has an official website, a facebook page, and looks to be set in the fictional town of Night City (on the west coast, in between LA and San Francisco) which means it will essentially be the video game adaptation of the tabletop classic “Cyberpunk 2020,” which, according to the press release, is going to be a major source of inspiration for this title, right down to gameplay concepts.

Oh, and there may or may not be a half naked, half robot girl with scythe implants if you are to believe the promotional image. I’m going to bet may on that one, however.

Is it too early to get excited for a game we know virtually nothing about? Well, considering that you’ve got an immensely talented developer working off of a deep and well aged source material in a universe that is still relatively fresh in video games, I’m going to say the odds are long that this isn’t going to at least be an intriguing title. Even with games like “GTA V,” “Bioshock Infinite,” “The Last of Us,” “Watch Dogs,” and so many more on the horizon, I’ve still got this one pretty high on my most wanted list.


Obsidian Announces Project Eternity

It hard not to think of Obsidian as the “little brother” of the video game world.

While made up of competent and experienced developers, the company itself often piggybacks off of the successes of big brother development companies like Bethesda and Bioware, with titles such as “KOTOR:II” (someone remind me to do something about how much I hate that game…), “Fallout: New Vegas,” “Dungeon Siege III,” and “Neverwinter Nights 2.” While they’ve proven they have the ability to take the ball and run with it, they’ve yet to come up with something impressive of their own doing.

Of course if there’s one advantage to riding on the shoulders of RPG giants, it’s that you gain a real great lay of the land.

Which is why it’s so exciting that the company has announced a new independent Kickstarter project under the name “Project Eternity.”  From what is known about the game, it looks to bring back the classic, western, isometric perspective RPG genre, complete with the traditional party based, paused combat system seen in some of the Bioware classics of yore. If you really want an idea of how much inspiration Obsidian is drawing for this title, you only have to look at their own description, which lays some serious hype on the game:

“‘Project Eternity’ will take the central hero, memorable companions and the epic exploration of ‘Baldur’s Gate,’ add in the fun, intense combat and dungeon diving of ‘Icewind Dale,’ and tie it all together with the emotional writing and mature thematic exploration of ‘Planescape: Torment.'”

If you’ve never played those games (shame on you) then let me assure you that is a tall task even for a group of aforementioned giant riders. It’s certainly an intriguing concept however, especially considering that the concepts presented in those games mentioned have influenced the RPG genre as much as any others, and this style of title hasn’t been done well in a long, long time. Throw in the fact that much of the Obsidian development team worked on some of those titles mentioned, and maybe you can understand why it’s time for classic RPG fans to start getting excited.

Obviously, when you’re trying to get people to throw money at something that you’d really like to do (which, by the way, quite a few people are already doing) there is an understandable tendency to exaggerate. That being said, though, I’m such a big fan of those style of games that I still want to see how close they can get to fulfilling their promise, and I’m willing to put aside my seething, blinding hatred of “KOTOR: II” to give Obsidian the chance to also prove themselves worthy as developers of independent properties.

Besides, this is the same company that’s managing to make a “South Park” video game look unbelievably incredible. So I wouldn’t dare tell them there isn’t anything they can’t do.


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