Have the Pantheon changes panned out?
After the global ult nerf patch, Morello put out a call for Pantheon suggestions, hoping to bring him back up to some sort of viability. With the Skarner patch, he got some significant buffs – lower cooldowns on his stun and Heartseeker, a much faster ult, an execute on his Spear Shot – to the point that I’ve been seeing him much more often. I haven’t had a lot of time to spend on him, but when has that ever stopped me from sharing my impressions?
I’ll start by saying that the changes are mostly a good thing. That short-cd stun can be brutal in combination with teammate CC, making Pantheon a very difficult champion to escape. The ranged execute is also a nice buff. I didn’t have much trouble finishing off a target with the old Pantheon but since the change I can’t say that I’ve narrowly missed a kill. I also played against a Pantheon today who was last-hitting teammates I thought for sure I had saved with a well-placed Dragon’s Rage.
It’s Heartseeker Strike that still bugs me. It’s in a much better place now that it can be used more often, but the animation feels a little too long. There also remains the simple fact that it’s a self-stun, which really hurts. He can cast more often, but that also means he’s locking himself up more often. I would really like to see Riot either dramatically shorten the animation time and reconsider the damage or just find a new ability to add in this one’s place.
So, serious Pantheon players, what do you think? Are his new cooldowns helping out? Does he feel more viable? Still just a pubstomp toon? Drop your impressions in the comments.
LoL: Where do you stand on Pantheon?
There’s a nice discussion happening on the forums about Pantheon’s position in the game. I’ve included my response below, but be sure to check out the entire post. After a few weeks, what do you think? Does he need some buffs? Some nerfs? Is melee DPS just not fun enough?
I think he’s in a great spot – definitely some of the highest utility of any melee DPS champ while churning out solid damage. Unfortunately, a lot of people try to build attack speed and don’t scale like they think they should. An early bloodthirster is easily the best thing you can do for yourself. The damage puts Heartseeker through the roof, making attack speed practically unnecessary (everything dies in 3 hits). Once you have that you can pick up some survivability and a little attack speed for later in the game.
I will say, I don’t care for his passive. Yes, it’s a nice laning tool and the only passive counter to Deceive and Parrrley (it’s also saved me from a few Blitz crits), but I feel like I get very little use out of it once you get past level 13 or so. From there on that shield just doesn’t save me often enough to care about it. I have not played many high survivability builds with him, so it’s hard for me to say if it’s better when you have some more health. I’ll give it some serious testing and post some thoughts if I remember.
He definitely struggles late game as most melee DPS does. Again, I have to test some survivability builds to see what I can make work.
Posted in: Reviews
Tags: champions, heroes, lol, new heroes, new skills, pantheon, pantheon buff, pantheon build, pantheon nerf, pantheon strategy, toons
LoL: Pantheon sneak peek
As you’ve probably seen, next week’s free hero rotation will include another new champion. Most people agree that it’s going to be Pantheon, so I’ve got a little preview of the Spartan hero for you.
Far above the clouds on Mount Gargantuan resides a stalwart tribe of people known as the Stanpar who still revere combat and war as penultimate art forms. They remember the Runewars of Runeterra and know that the League of Legends can only repress the rising tides of violence for so long. Each member of the tribe is bred to be a disciplined and vicious warrior, preferring to battle soldiers of either the Noxian or Demacian armies only when outnumbered at least ten to one. Stanpar warriors are trained not only to be as lethal with their bare hands as the most capable martial artists, but also to fiercely wield the many relic-weapons of the tribe. Such treasures have been handed down from generation to generation, and have harnessed the mystical nature of Runeterra in their very cores. These relic-weapons are among the most dangerous in existence – and it comes as no surprise that they have found their way to the League of Legends in the hands of Pantheon. This stone-faced warrior is a paragon of his people, his very existence an anthem of exultation to the art of combat. Pantheon found it insulting that the people of Valoran would install an organization to replace war, complete with so-called champions, without including the Stanpar. Gathering the blessings of his tribe and armed with the relics of his ancestors, he has descended on the League to show the world a true warrior. He cares not who he fights, cares nothing for the pageantry or prestige of a League champion, but lives only for the austere glory of battle. As long as Pantheon breathes, he thirsts for another foe to vanquish.
Spear Shot: Pantheon hurls his spear at an opponent.
Aegis of Zeonia: Pantheon leaps at an enemy and bashes them with his shield, stunning them in the process. Pantheon also refreshes his Aegis Protection.
Heartseeker Strike: Pantheon unleashes 5 swift strikes to the area in front of him. Pantheon also becomes more aware of his enemy’s vital spots, allowing him to always critically strike enemies below 20% health.
Grand Skyfall: Pantheon composes himself, and them leaps into the air to a target location, striking all enemy units in an area. Enemies closer to the center of the impact take more damage.
Aegis Protection (Passive): After 4 attacks or spellcasts, Pantheon will block the next normal attack made against him that deals over 40 damage.
Riot seems to be taking a new direction with heroes: damage avoidance. We first saw it with Poppy and her damage reducing passive, which, when paired with her crazy ultimate makes her very difficult to kill. Now we have Pantheon, a hero with a passive block and skills that automatically block or refresh his chance to block. It’s going to be a rough week.
Source: LoL Forums