Doritos gives gamers a scouting combine

Picture 3Once upon a time I was considering going pro as a Halo player. No joke. I was in college, logging several hours of play a day and winning local tournaments as often as I could find them. Being in college, though, I was dead broke, unable to afford the plane ticket and lodging it would cost to to get from central Ohio to one of the early MLG tournaments with hopes of landing a team spot and competing at the national level. At the time, pro gaming, at least for consoles, was just getting its start, and there wasn’t another venue that would offer that kind of opportunity before I was set to graduate and find myself in need of gainful employment.

If you’re in that same situation, things have gotten a bit better. There are loads of pro leagues all over the country, and regional tourneys happen all the time. Breaking into the MLG scene can still be pretty tough, which is why Doritos has put together the Pro Gaming Combine in select cities around the country. You still have to get there, and there is an entry fee, but pro gaming has reached a point that, if you’re any good, you can easily get noticed at an event like this and start to make a name for yourself.

The combine runs for three days at a time with both team and solo categories. Players who demonstrate the highest level of “slaying power, teamwork/communication, leadership, objective play and support play” will be selected for further evaluation by the MLG Scout Team and given an opportunity to play at an MLG Pro Circuit event and an invite to the National Championship Competition, all expenses paid. Combine registration is $100 per team or $10 per player, which is much better than the actual circuit tickets last time I checked.

For the date and location schedule, check out the official page at MLG. There will be several online events leading up to each tourney, giving you the chance to see how you stack up before spending that Hamilton or Benjamin on your registration.

Bungie finally denies Halo: Reach Natal rumors

Halo: Reach logo.Ever since Microsoft announced Project Natal there has been speculation about which blockbuster titles would see motion controlled support. What’s more blockbuster than Halo? Nothing. But thankfully, Bungie confirmed it won’t be making Reach with Natal capabilities.

The confirmation came after a leaked screenshot showed a targeting reticule off to the side of the screen.

“Halo: Reach is NOT a Natal title and is being developed expressly with the traditional Xbox 360 controller in mind.”

Just to assuage any doubt, Bungie included the bug report for the anomaly along with it’s denial of Natal support. The full post was a “mythbusters” post, resolving other rumors like HUD and crosshair customization. You can find all those goodies at the Bungie website.

James Cameron rails against Halo comparisons

Na'vi.James Cameron is notoriously grumpy when it comes to talking about his movies. In a sense, he has a right to be. People keep telling him his ideas just won’t work and he keeps proving them all wrong.

In his latest episode of mind-speaking, Cameron railed against people who have been comparing Avatar to Bungie’s Halo. “The funniest thing is when some of the so-called fanboys get up trashing Avatar for looking too much like Halo,” he told G4. “It’s like… pay attention. If I’m referencing anything, I’m referencing the source work for Halo, which is my own stuff.” He’s referring to Aliens, a movie Bungie has long said was inspiration for its hit franchise.

There may be more alien worlds coming from Cameron in the near future, who said he has plenty of stories but not enough time to make them all into movies. Oh, and if you haven’t seen Avatar yet, go.

Halo: Reach trailer airs at the VGAs

Good to its word, Bungie showed off the last game will make under the Halo franchise at the VGAs last night, a game we all know as Halo: Reach. The trailer was a mashup of pre-battle scenes. A warthog driving across some open terrain. A bunch of Spartans back at barracks. A bunch more Spartans at their barracks. A bunch of Spartans leaving their barracks.

Sounds kinda boring, doesn’t it? Well that’s because it is. I embedded the video below so you can see just how boring for yourself. Granted, this all about setting up the conflict that started Halo, so there’s a lot of dialogue. It’s strange, though, that Bungie is investing so much in establishing stock characters in a short trailer. You have the chick trying to prove herself in command. The psycho sharpening a knife with a skull painted on his visor. The dutiful lieutenant reporting for duty. I’m not sure what about this was supposed to excite me, and there was virtually nothing to make me say, “yeah, this will be the biggest game of 2010,” other than the word Halo in the title.

See for yourself:

Greenberg says Reach will be the biggest game of 2010

Aaron Greenberg lookin silly.Microsoft had a great November. The Modern Warfare 2 launch pushed through 4.2 million units, nearly a million more than Halo 3 did at launch. Among other things, the 360 outsold the PS3, even though overall sales were down year on year. Microsoft’s product management director, Aaron Greenberg, had a lot to say on the matter, but the most notable was his prediction for Halo: Reach.

“I feel confident that there’s nothing that will compare in size. Halo: Reach will be the biggest game of 2010.”

So what else releases in 2010? Here’s a short list:
-StarCraft II
-Mass Effect 2
-God of War III
-Final Fantasy XIII
-Gran Turismo 5

Greenberg thinks the Master Chief can beat every one of those. A few on the list, sure, but GT5? Final Fantasy XIII for the West? I have my doubts.

Source: Gamasutra

Halo: Reach to debut at the VGAs December 12th

Halo: Reach cropped logo.Fans of the Halo series now have another date to look forward to. Spike TV’s Geoff Keighley tweeted today that the premiere of Halo: Reach will be at the Video Game Awards on Spike this December the 12th. It will be the first look anyone gets at the game, probably with an exclusive trailer.

I’m pretty excited about the game. I was always a bit more interested in the story behind Halo than I was the storyline proper. I think it’s the Flood. Just not an interesting enough villain for me, but hey, zombie plagues are in, right?

I have to say, though, announcing games on television is just so five years ago. C’mon Microsoft, we live in the age of the internet. More people will doubtless watch the trailer there than on Spike. Why not do something cool like offer double experience for all Halo games and stream the trailer over live as it’s broadcast?

Microsoft hiring for Project Natal and Halo

Halo Reach.A couple of interesting job postings went up for Microsoft this week, including positions for both Project Natal and Halo development. Don’t worry, fanboys, those are separate positions. No one’s diluting your competitive gameplay just yet.

The Halo listings are for designers, AI developers, animators, and a multiplayer game design lead. The Natal listings didn’t specifically mention a game or IP for the position, but at least one mentions “a large franchise.” That could mean, well, anything. Another of the Natal positions is for “an excellent next-generation” type thing, which again could be anything, just probably not something we would have seen or heard anything about.

Joystiq got in touch with Major Nelson to confirm that the posts are real. They are. That’s all he would say.

Halo content planned for the next six years

Halo 2 Master Chief.I forgot to mention this very large and intrusive piece of information from the USA Today article comparing Halo to Star Wars. According to Frank O’Connor, the former Bungie guy who now heads up 343 Industries, the Halo division at Microsoft, the adventures of Master Chief have been planned six years into the future.

“Eventually, it will become very apparent that there is a plan for the way the canon all ties together and the way the comic books and the novels all tie together,” O’Connor said. I’m kinda curious what that means. Is there some nefarious plan lurking behind a story line that could have been really epic if it weren’t so poorly handled? Have I overlooked some love connection between Master Chief and the Gravemind? Tell me your secrets, Frankie!

At the very least we can all rest assured that Microsoft can still spot the gigantic glowing cash cow sitting right in front of it. The very minute you get tired of the latest Halo there’s sure to be another, even if it is a glorified expansion, flying off shelves at $60 a pop.

Is Halo really the new Star Wars?

Master Chief Jedi.There’s an odd little article on USA Today this week that suggests Halo is trying to mimic Star Wars in its spin-offs and merchandising. If you want to see some numbers for the franchise it’s a good read, but the article is missing a crucial link: how comic books + action figures + books + sequels + movies = Star Wars.

To be fair, I understand the correlation. Few story worlds have captured public imagination quite like Halo has, but there have been enough of those things lately to realize that Star Wars was no unique phenomenon. Bear with me people. If you take a look at what I’ll call popular story worlds today, they have all been marketed in similar fashion across various media. Harry Potter has spinoff books, figures, video games, children’s toys, and on and on. Lord of the Rings has a similar brand identity. Twilight has completely changed the town in which the story takes place, taking it from a small town to a major tourist location.

What we might be able to say more accurately is that Star Wars is the first of these popular-story-worlds-turned-moneymaking-machines that has survived into the modern age. Comic book heroes took their sweet time getting here, and Lord of the Rings was so long in the making, the movies that is, that many thought it would never happen. But George Lucas did a great job turning Star Wars into more than just a great movie trilogy.

As long as people can find a way to monetize a story, we’ll be hearing this argument. Is it the next Harry Potter? The next Twilight? The next Lord of the Rings? It’s not any of those things, just the next enchanting narrative that got exploited for mass consumption.

Ex-Bungie vets form Moonshot Games

Moonshot Games logo.As Halo nears the end of its Bungie-led storyline, it looks like the team behind the series is looking toward their own futures. Three of those guys decided to jump ship prior to the release of Halo: Reach and form their own studio, Moonshot Games.

The company is brand new – they haven’t even tweeted yet! – so all they’ve got is an impressive resume and a reasonable mission statement. “Led by a small team of experienced industry veterans, Moonshot is pledged to the exploration and development of high-quality downloadable games.” Lofty ideals indeed. Whatever the firm’s first project, I think it’s safe to guess it won’t involve space marines, alien zealots, or ancient-ring-like-planet-destroying-weapons. Yeah, none of those.

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