Dreadknight Garen and Pharaoh Nidalee to appear as mid-cycle skins
As with every patch, this one includes a couple mid-cycle skins that should release early next week. As you can see above, we’ve got Dreadknight Garen. Nidalee players can also get excited about Pharaoh Nidalee, whose cat form is a Siamese cat, as pictured below.
Personally, I would have liked to see Garen get a helmet of some kind for the whole ‘knight’ part of the skin. As it is, he kinda looks like a futuristic version of himself. The Nidalee skin looks pretty sweet, though.
Posted in: league of legends, News, Patches, Skins
Tags: dreadknight garen, garen, garen skin, mid-cycle skins, new skins, nidalee, nidalee skin, pharaoh nidalee, skins
LoL: Garen skill list and impressions
I made it home from my weekly volleyball league this past week in time to catch the majority of the Garen livestream. It was a little tough to tell what was going on, in large part because Riot’s Jeff Jew was trying to talk about everything so quickly that a lot of what the champion actually does was lost. I picked up on some of the specifics in the Q&A after the livestream and luckily the guys at LoL Wikia have catalogued everything. Here’s a look at the Garen skill list:
Innate (Passive): Regenerates .6 percent of Garen’s max health per second after 5 seconds of not receiving or dealing damage.
Decisive Strike: Garen gains a small speed boost and his next attack will deal bonus damage and silence the target. This ability can critically strike.
Commanding Presence: (Passive) Increases armor and magic resistance by 0.5 per minion kill. (Active) Reduces incoming damage by 15-35 percent (depending on skill rank) for a short period of time.
Keeping the Peace: (Toggle) Garen spins around, dealing area of effect damage that scales with attack damage. He is able to move during the ability and cannot be slowed. This ability can critically strike.
Demacian Justice: Deals magic damage to an enemy based on the amount of health they’re missing (1 damage per 2 missing health). Cannot be used during Keeping the Peace.
For an “awe-inspiritng, furious maelstrom at the forefront of an assault,” I’m a little underwhelmed. The best thing about him seems to be his passive MR/armor gain, which from the sound of the livestream is capped, though maybe I heard things wrong. Other than that his initiation combo seems to be a speed burst -> whirlwind combo for slow immunity, which doesn’t make him immune to stuns and certainly won’t keep him alive unless you blow the damage reduction at the same time, in which case I’m pretty sure everyone will be crying OP. The fact that his abilities can crit will likely be decent on SR and overpowered on Treeline and his ult is just another finisher. As soon as he’s up on the test realm I’ll give him a playtest and let you know what I think.