You want WoW news, you got it

WoW Cataclysm wallpaper.It figures just one day after I write a post wondering what happened to everyone’s favorite MMO, Blizzard decides to unveil some of the major changes coming to each of the game’s ten classes. Oh, except Paladins, but really, who likes Paladins anyway?

Technically, we don’t have the changes just yet. There was a post on the official forums, though, that said we’d get a preview of the new spells, skill changes, talent trees, and other class modifications to be found in Cataclysm within 24 hours. As to the Paladin thing, here’s what Blizzard had to say:

The paladin is still deep in development. Instead of giving a preview that would be potentially less comprehensive than the other classes we made the decision to post it when it’s ready, in order to properly honor the paladin class and those that play them. The wait isn’t too long however as we’re expecting to be able to post it on April 16.

I would never have guessed that “deep in development” meant one week from public consumption, but I’m not a developer now, am I.

This is a big day for the crackheads. It’s the first real news about specific changes in Cataclysm since the expansion was announced.

Source: WoW Forums

Blizzard Announces WoW: Cataclysm

Deathwing is back, baby.Following the leaks about the rumored WoW expansion, Blizzard has officially confirmed the release, titled World of Warcraft: Cataclysm. Events of Cataclysm take place in good ol’ Azeroth instead of that played-out, new continent horse excrement. Personally, I’ll say this is the most intriguing expansion I’ve seen, even if it does mess with the lore of the world in a pretty huge way. Tauren Paladins…come on.

The new expansion has almost all of the leaked features, for which I’ll defer to the official Blizzard FAQ page. I have to say, I’d be glad to get back to Azeroth if I was still playing. In fact, I just might resub when the xpac comes out, you know, just to kick the tires a bit.

Here’s the relevant info from the FAQ page:

    * Two New Playable Races: Adventure as one of two new races–the cursed worgen with the Alliance or the resourceful goblins with the Horde.

    * Level Cap Increased to 85: Earn new abilities, tap into new talents, and progress through the path system, a new way for players to improve characters.

    * Classic Zones Remade: Familiar zones across the original continents of Kalimdor and the Eastern Kingdoms have been altered forever and updated with new content, from the devastated Badlands to the broken Barrens, which has been sundered in two.

    * New High-Level Zones: Explore newly opened parts of the world, including Uldum, Grim Batol, and the great Sunken City of Vashj’ir beneath the sea.

    * More Raid Content than Ever Before: Enjoy more high-level raid content than previous expansions, with optional more challenging versions of all encounters.

    * New Race and Class Combinations: Explore Azeroth as a gnome priest, blood elf warrior, or one of the other never-before-available race and class combinations.

    * Guild Advancement: Progress as a guild to earn guild levels and guild achievements.

    * New PvP Zone & Rated Battlegrounds: Take on PvP objectives and daily quests on Tol Barad Island, a new Wintergrasp-like zone, and wage war in all-new rated Battlegrounds.

    * Archaeology: Master a new secondary profession to unearth valuable artifacts and earn unique rewards.

    * Flying Mounts in Azeroth: Explore Kalimdor and the Eastern Kingdoms like never before.

As you might imagine, no word on a release date other than 2010.

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