Xin Zhao Spotlight is here

Riot posted the Xin Zhao Spotlight early this go round, giving you time to think about whether or not you’ll be picking him up at the Season One launch this Tuesday. The video gives some much needed clarification on his skillset, though I don’t think it does a good job displaying Xin Zhao’s specific skillset.

Did anyone else feel like this was more of a tutorial on the basics than a display of the potential behind Xin Zhao. That first kill on Guinsoo looked like a damn bot (I’m guessing Guinsoo was typing?) and most of the teamfights played out such that I didn’t see Xin Zhao doing a whole lot – it was mostly his fed teammates dishing out the damage and pulling down triple kills. It’s kinda tough to get a good look at any champion when you have a power combo like Alistar/Annie for teamfights. The one helpful tip was the Malzahar kill top for which Phreak used Audacious Charge. That’s about all I learned. Use it like Kat/Akali to get close to people but with a bonus AOE slow.

Panic at the Nexus (LoL Acapella)

This. Is. Hilarious. Make sure you turn your speakers down a bit because the highs are all kinds of tinny, but it’s funny/nerdy/cool all the same. Props to these guys.

Reach: The Good, the Badass, and the Ugly


Most of the time this blog is dedicated to happenings in Riot Games’ League of Legends, but I do occasionally branch out and play other games. Halo is one such game, and I’m always excited by the announcement/experience in the latest the franchise can offer. I got to play a bit of the Reach beta, and there was a lot to like (finally, a needle rifle). There was a lot I didn’t like, too, but I can hold my judgements for a release version of the game.

For now, you can see some of Bungie’s thoughts on the beta in the video above. There are some great shots, and I love that they included an ugly section for all the things that just shouldn’t be happening. Hopefully those will all be fixed by September 14th, when Reach officially launches.

Halo: Reach trailer airs at the VGAs

Good to its word, Bungie showed off the last game will make under the Halo franchise at the VGAs last night, a game we all know as Halo: Reach. The trailer was a mashup of pre-battle scenes. A warthog driving across some open terrain. A bunch of Spartans back at barracks. A bunch more Spartans at their barracks. A bunch of Spartans leaving their barracks.

Sounds kinda boring, doesn’t it? Well that’s because it is. I embedded the video below so you can see just how boring for yourself. Granted, this all about setting up the conflict that started Halo, so there’s a lot of dialogue. It’s strange, though, that Bungie is investing so much in establishing stock characters in a short trailer. You have the chick trying to prove herself in command. The psycho sharpening a knife with a skull painted on his visor. The dutiful lieutenant reporting for duty. I’m not sure what about this was supposed to excite me, and there was virtually nothing to make me say, “yeah, this will be the biggest game of 2010,” other than the word Halo in the title.

See for yourself:

Mainstream media taking shots at Avatar: The Game

The world seems more conscious than ever of the existence and significance of video games, but it’s not like we’re seeing the voice actors and developers behind Halo showing up on Conan every night. He did make one of the first jabs at the video game world I’ve seen in the mainstream media. Check the video below:

The real game probably isn’t much better. I’m excited for the movie, but every development house should stay away from this kind of trash development unless they’re ready to make something really great. Rush jobs never look good.

Source: Kotaku

Netflix for PS3 will require discs until the end of next year

Netflix for the PS3.So the PS3 is finally going to get Netflix streaming, but it’s like the backwoods, broke down version, and that’s not going to change any time soon. For PS3 owners to stream videos they’ll need a special disc in the drive, a handicap that won’t be lifted until late next year.

I have no idea why that will take a year of development. Netflix’s Steve Swasey explained the problem to G4, saying, “Late next year we expect to have an embedded solution available for PS3s via a system software update slated for release through the PlayStation Network. Until then, enjoy watching instantly via your PS3 using the instant streaming disc!” Oh boy!

I’ll concede that it’s still a nice feature to have on Sony’s console, but the disc thing is a bummer.

PS3 gets Netflix streaming service

Netflix streaming for the PS3.Sony’s 10-year plan for the PS3 finally seems to be coming together…halfway into its life cycle. As a Netflix press release announced today, the PS3 will be adding the ability to stream content from the rental service. The new feature will be offered free of charge to PS3 owners;all that’s required is a subscription to the Netflix service, which can cost as little as $9 a month. By contrast, the same service for the Xbox 360 requires that users have a gold subscription to Xbox Live, which runs $50/year.

There is a catch, though. While services like that on the Xbox 360 give users access to BD Live content, the PS3 version requires a special disc for the drive in order to access BD Live content. It’s a small trade-off, particularly if you consider the $50 upcharge for the 360.

At any rate, the PS3 is finally becoming the console we all wanted it to be. Sure, it’s all coming a bit late, but better to have these things than not.

Nintendo 64 kid gets a web redemption

Daniel Tosh.
After seeing Daniel Tosh live I was sure his show would be good. Thinking back to the absolute hilarity that was Patrice Oneal commenting on web videos, I knew I’d like Tosh.0, even if the videos were a bit dated at times.

This week’s episode plays host to one video that, though dated, I’m sure you’ll find interesting. Tosh is giving this week’s web redemption to none other than the Nintendo 64 kid. Yes that Nintendo sixty-foooooooooooour kid. If you are unfamiliar, you should be ashamed. Acquaint yourself here.

The show airs on Thursday evenings. If you haven’t seen an episode yet, use those clever interweb skills to get your hands on one.

Lionhead Announces Fable III With A Short Trailer

Fable 3?With Lord of the Rings-like bravado, Peter Molyneux took the stage at GamesCom to give us the latest in his over-hyped, over-promised series, Fable. The new game, Fable III, sets the player as the king of Albion, poised to make decisions that will change the face of the realm. As always, you can be good, evil, or somewhere in between.

The game actually sounds pretty cool, I just can’t get my hopes up about the Fable projects any more. I’ve actually waited until now to even pick up Fable II. Yes, it looked cool. Yes, I wanted to get it at launch, but frankly, I was pretty disappointed with the original. Molyneux just hyped it so much that it sounded incredible. In reality, the “moral choices” were pretty mundane, and once you started murdering the townsfolk it was a little hard to stop.

I have heard great things about Fable II, but I’m going in expecting the worst game known ot man so that things seem in proportion. With the first, I wanted the best game ever. This time I’ll take the other route. For the third, I’ll finally be able to run in with middle of the road expectations. Check out the trailer below.

Why Wii Sports Resort Sales Figures Really Matter

Miyamoto getting crazy with the MotionPlus.Nintendo is happily sharing sales figures for Wii Sports Resort and the bundled Wii MotionPlus, and for good reason. Since launch, the $50 bundle has sold more than 500,000 units.

From Cammie Dunaway, Nintendo’s executive VP of sales & marketing, the news sounds something like this: “Through Monday we sold one copy of Wii Sports Resort roughly every 1.5 seconds continuously since it launched in the United States.” That’s an impressive stat, especially considering the nature of the game. Nintendo continues to successfully defy the convention of going for the hardcore market. The Wii Sports Resort sales do more than just add to Nintendo’s fat coffers, it puts the Wii MotionPlus in the hands of the public, effectively reducing the cost of all future games designed to employ the Wii MotionPlus’ advanced sensors. You won’t need to drop the extra $20 next timeyou want to play a MotionPlus enabled game.

Now, if we could only sort out what Nintendo is going to do with the Vitality Sensor.

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