GAME REVIEW: FIFA Street

It’s been four years since EA Sports has released a “FIFA Street” game, and with a little luck, it’ll take four more years before we see another one. That may sound a bit harsh, because “FIFA Street” is by no means a bad game, but it’s so completely lacking in depth compared to EA’s flagship FIFA title that it feels like an insult to be charged the same price. There’s just not that much to do in “FIFA Street” apart from playing individual matches or competing in World Tour, which is where most people will likely spend a majority of their time. In this mode, players build a team and compete in a series of challenges and tournaments around the world, earning points along the way that are used to upgrade attributes and learn new moves, as well as unlock venues and gear based on the difficulty level of each match.

The gameplay itself doesn’t have a very steep learning curve, making it more accessible for casual gamers, but despite the heavy emphasis on beating your opponents using trick moves, they’re not really necessary to winning matches, with the exception of one game type. In fact, “FIFA Street” would get old pretty quick if it weren’t for the variety of ways to play, including classic 5v5; Futsal (indoor soccer without walls); Panna (score by kicking the ball through your opponents legs); Freestyle (score points for performing tricks); and Last Man Standing (lose a player for each goal you score and be the first team out). Unfortunately, “FIFA Street” simply doesn’t have enough replay value to validate its $60 price tag. The game is fun to play in short bursts, but I can’t help but think that it would have worked better as DLC for the far superior “FIFA 12.”

  

Related Posts

Leave a Reply

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>