Why is Riot “fixing” the jungle?

After yesterday’s patch I decided to spend a little time on the forums, checking the reaction to the jungle changes. Yesterday’s jungle patch is the most significant change to the meta we’ve seen in more than a year, or at least it could have been. According to recent red posts, it looks like Riot will be hotfixing the jungle to pretty much keep things as they always have been, the only real change being that low-level summoners should be able to jungle more easily. I’m stuck wondering one thing: why does Riot think the jungle needs “fixed?”
Before you go all ragey on me, let’s consider a few things. First, the game as it currently is hasn’t changed in any significant way in more than 18 months. Having a dedicated jungler has been a staple of the game for so long that people forget what the game was like before jungling became popular. Second, the changes have been live for a mere 36 hours. Even Riot was saying players were complaining too early, but a day later they’ve changed their stance.
I agree that current jungle rewards might be a little low, or maybe they just don’t scale up fast enough, but let’s imagine, just for a second, that Riot left the game as it is. Maybe we’d see more duo lanes top. Wouldn’t that be an interesting twist? Wouldn’t that offer more flexibility in lane choices and in-game swapping? As things currently stand, when a top or mid-lane starts to lose lane, there aren’t many options for them to switch out. With two duo-lanes there are more options for addressing problems once the game has started, not just at the champ select screen.
If League of Legends needs anything right now, it’s more changes like these. Changes that shake things up. Changes that make the game different. Changes that make the game something other than what it has been for two years.
Posted in: league of legends, News, Patches
Tags: fix the jungle, jungle, jungle broken, jungle changes, jungle hotfix, jungle sucks, meta, metagame, new jungle, new meta







I share your opinions. I haven’t been playing the game all that long, but I was happy that there WAS such a big, sweeping change, and am sad that it’s already going away…
I doubt riot will change things back to exactly how they used to be, will junglers hit 4 in a 5 camp clear like they used to? Probably.
Will small golem still be split up into two different sized golems yes.
Will wolves and wraiths have their reward centralized on the larger creep? Yes
Will they still provide a sigil? More than likly.
They will probably buff the exp and gold on the camps slightly to move away from this starvation of a jungle it is now.
But it won’t be like nothing ever happened.
Maybe not “nothing ever happened” but like everything else in this game, a tiny nudge. I’m not saying the game should be radically different every 3 months, just that some more significant changes to the gameplay would be interesting.
2 top lane is a bad idea to encourage. It makes the game more predictable and stagnant, especially among higher level players. It replaces the need for consistent wards in many places down to 2 wards (dragon and baron). This is because it makes ganks too easy to predict (“1 top mia, care mid”).
I admit it was maybe a bit over the top before where a jungle could consistantly keep up to solo lanes, but I’m glad they’re finding a happy balance, so the jungler is stronger than duo, but weaker than solos.