It’s long overdue, but the Trundle Champ of the Week wrapup is finally here! I went with a little more casual commentary style based on some feedback. Let me know if you prefer it to a more scripted style.
My first few games with Trundle went so amazingly well I couldn’t help but think the League’s only real troll might be a little overpowered. He’s incredibly quick in the jungle, has the tools for ganking early, has the damage output for sustaining into late game – where are the weaknesses? His one weakness is probably that he’s melee. Seriously. I think that’s his only weakness.
The flipside to all of that is that no one plays him. Like, no one. In the 50 or so games I’ve played and recorded, I’ve been the only person to play Trundle. I think this is mostly due to the fact that his skills are not exciting. You don’t take big chunks out of your opponents. You don’t get to stun people. If you miss your pillar by the slightest amount it continues to stand as a lasting monument to your failure. His ultimate is utterly boring.
Despite all that, he’s still powerful. In the video above I show a lot of different ways that Trundle contributes to the team. I think the most important thing you can do for a team as Trundle is to build tanky. Get an early GA and then follow up with some damage. The GA allows you to tower dive early and survive into late. It de-prioritizes you as a target in those early teamfights, which gives you the freedom to choose your targets carefully, make the best use of your ult, and rip through a team.
Skills and Items
When I play Trundle, I like to focus on beefing up defensive stats and debuffing enemies with Rabid Bite and his ultimate, Agony. I level Rabid Bite first, and then alternate between Pillar of Filth and Contaminate. Both skills provide great benefit with each level, so I just go back and forth, grabbing his ultimate at levels 6, 11, and 16.
For items, I get a Wriggles, Merc Treads or Berzerker’s Greaves (don’t forget, Contaminate gives him CC reduction), Guardian Angel, and Trinity Force. If the game goes beyond that point you can either get a Banshee’s for survivability or the damage item of your choosing. I would personally go for Infinity Edge, but if the enemy team doesn’t have much in the way of Exhaust or Ignite, go for a Bloodthirster. You will probably be the last man standing more often than not, and that Bloodthirster only adds to Trundle’s sustain.
If I Could Change One Thing
If I could change one thing about Trundle it would be his ultimate. The skill is definitely strong in its current form, but I would like to see it offer a little more punch. I think Riot could easily shift more damage to the front end, improve the animation a bit, and increase the cooldown. Yes, increase the cooldown. I know his ult is great for killing dragon and Baron and the occasional golem if you’re low on health, but it’s just too boring in its current form. I think we would see a lot more Trundle players if he was just a bit more exciting to play.
Don’t forget to Subscribe to the Fearless Gamer YouTube channel for notifications when my newest videos are up. I should have Veigar later this week but I am heading out of town for a wedding so I can’t promise anything.