It should come as no surprise that supports are strong in League of Legends. They’ve made appearances in some shape or form in every major competitive event, often as the cornerstone of a team. My experience with Soraka so far has been, well, that she’s strong. She’s pretty amazing at keeping a team healthy, helping them push, silencing the AP carries, even soaking a little damage. There’s really not much to say beyond that without breaking into a discussion of healing and its place in the game and why it’s so strong/such a design problem. I don’t want to do that yet. That’s going to be the end-of-week wrapup.
For now, I’ll say that Soraka is kinda fun to play in a solo lane. I recently played in a five-man premade consisting of Soraka, Nocturne, Malzahar, Leona, and Tristana. I took solo top against Mordekaiser so that Leona could bring her amazing CC to support Tristana. It went surprisingly well, though I did die to a tower dive from Vayne and Mordekaiser – pretty tough to stop that one. By going top, I also got to have a little more fun with the farm, which was really nice. Most of my reluctance toward playing Soraka (or any support) is the passive gameplay. It just isn’t fun. I much prefer to see my character grow in strength over the course of the game – it’s what drew me to the MOBA genre.
For the rest of the week I’ll be testing some strange builds and rune setups to see where I might sneak a little more fun out of the character. Check back this weekend for more focused thoughts on healing as a whole.