Champ of the Week: Teemo trouble
This is now the sixth part of the Champ of the Week series and I can honestly say I haven’t had this kind of bad luck yet. Every time I’ve picked Teemo this week it has resulted in utter failure. My first serious attempt at counter jungling I ended at 4-10, basically tanking for our team because our real tank was never with us. In other games my teammates have been all over the place, or we haven’t had any CC.
I also had the unique displeasure of laning mid against Warwick. I can’t wait till they nerf that hairy bastard. He was tower diving me at level six and otherwise nuking straight through the 80 magic resistance I had at level 10. It was an infuriating experience.
For right now I’m just trying to keep the faith. I know I’ve had fun with Teemo. I know I’ve done well with Teemo, and not just in that fluke, the-other-team-is-a-wild-pack-of-noobs kind of way. Still, I’m having a hard time seeing those games right now. That’s one of the funny things about this game – it’s so easy to get into a rut with a champion or a comp or a class or anything and just forget to try and dig yourself out. There are champions I haven’t played in ages, probably because my last experience wasn’t so great.
Not Teemo. I won’t let that little Yordle down. If I give up on him, who are we going to send to make mushroom art on the moon?
Posted in: Reviews
Tags: ad hybrid, best teemo build, Champ of the Week, sucking with teemo, team comp, teemo, teemo guide, teemo playstyle, teemo trouble








I loved teemo when I first started playing whenever ago, and it was a sad day when I realized he is simply not viable. I don’t think I’ve lost a game with a teemo on the other team in over a year. His early game is strong and fun, but it lasts about 5 minutes, after that he is useless. And in team fights? Rather see him push a lane somewhere else.
Honestly, the one time I played Teemo, I ended up making a smiley face in the base; wasn’t a big deal since we were in a 5-man pre-made and 4/5 were drinking. I got the circle but didn’t finish the smile
There should be a contest sometime for best design for mushroom, my smiley face was uninspired (well, booze inspired) but I’m sure there’s some cool ones out there
like maybe certain designs can do stuff, like the brush strokes in Okami; perhaps like a bomb will make stuff explode. but yeah, don’t give up on teemo!!! he’s like a platypus of the LoL world, some weird mammal freak, the only yordle that lays eggs
From looking at your logs it looks like you haven’t been grabbing early Doran’s blades the extra 10 damage and 100 health really help you to bully in the early lane phase. Many games you can open on them right where the creeps meet and use his passive to get some early damage on them it’s highly effective when it works and bears little personal risk often forcing them into either quaffing a potion or very passive play. How did you get bullied in lane by Warwick? It should be trivial to make wandering into drain range very off putting early on with autoattack harassment and you can deny his last hits with dart to keep ahead in farm. Personally as soon as I pull ahead of a primarily physical hero like Warwick I get my jungler to cover mid then go grab a wriggle’s, I then congratulate myself because I have pretty much just won the lane. Another great thing during rough early games is multiple Doran’s blades I’ll grab up to 3 of them for the excellent early game they provide. Two lategame items you’ve bought recently don’t suit Teemo well at all. The new Wit’s End is just worthless in every scenario for your AS+magic damage item malady is much better because it’s debuff is always there when you need it doing it’s designated job of reducing their defenses to it’s own damage bloodrazor’s damage and your poison the MR buff on new Wit’s End however will almost certainly be down as you’re trying to b and Karthus just got ult off CD. Trinity force is rubbish on teemo as you’ll only ever have one reliable use of it for a chase/ fight that being from move quick as the lacklustre damage on Blind Dart combined with it’s momentary movement stop can cost you the kill rather than giving the killing trinity proc the argument can be made that the trinity slow proc is a high enough chance to guarantee they’re slowed, at some point, it’s not enough to GUARANTEE that it’s up when you need it therefore I’d invariably suggest you grab Frozen Mallet over trinity force.
But yeah this is all I can suggest off your recently played log. Could likely suggest more if I knew your summoner spell, rune and mastery setup.
Re: items – I’ve been trying all kinds of stuff just to see what’s out there and what works. I totally agree that Wit’s End and Trinity aren’t providing the punchI would like. I’ve also been trying to reduce the reliance on Doran’s to see how it works but, again, I don’t like it. Teemo is definitely about maxing his early game potential and streaking out ahead of opponents.
Re: Warwick – Warwick’s HS range is actually quite close to Teemo’s attack range. Because it nukes so hard and can be used to heal up off minions, he can actually force you back in lane. A good lanewick is nearly impossible to push out or even deny, and being that he can tower dive at level 6 he’s a bit of a challenge for Teemo to handle. In fact, Warwick in general is tough for Teemo to handle, at least in my experience. His ult makes him tough to kite and if he’s got a friend nearby, it’s GG for little Teemo.
I’ve found Warwicks that drain do so with a false economy. Cause they take an auto on the approach then another auto on the disengage early on this is a net loss for him healthwise and his lousy mana pool quickly curtails this behavior. I always pack exhaust and flash also so this makes the hungering strikes fraught with peril as you can turn the tables into first blood easily or at least juke their flash. Maybe the ww was running a full ability power page or something when you were against him cause yeah honestly never ever felt pressured by hungering strike before he’s capped it and has a decent mana pool.
Doran’s ring, defense page and by level 5 he’s healing/nuking more than I can give him. Teemo has a pretty long attack animation, too, so max I’m getting two shots off and honestly, if we’re in the middle of the lane and I try to fight him, he just fights me back. Now, on occasion I might be able to turn FB at level 3 if everything times out just right, but for the most part I think Warwick in lane is gonna be a big problem for Teemo.
Also, remember that even if he does take more than he gives, he can just take two steps back, HS a minion, and my work is undone. Meanwhile, if I’m going Doran’s at least, I have no way to leech back his damage.
Could be my running arpen marks/quints that makes the difference in this matchup early game true damage is damn good. I bully him out of lane pretty early, usually before 3 unless they’re exceptional. All that said normally I’ll be top solo (unless we have a Nidalee) and that’s usually where I see Warwicks laning. Brush makes Teemo’s job so much easier with their additional uncertainty as to your position and the threat of taking many speedy darts with passive bonus. Warwick aside,the only mids I’ve been regularly seeing are Vaynes which I just love! She may hold her own against anyone else, but Teemo just eats her alive with poison and blind. Whenever there’s a Vayne there I ask for that lane regardless of who else is there because it’s so easy to punish her with Teemo due to her extremely obvious approach and AA reliance.