Zileas explains the upcoming mana regen/survivability changes
If you’ve seen the latest patch preview or been to the forums lately, you’ve no doubt heard about the upcoming changes to mana regeneration and the mana runes. It’s a controversial subject, and it looks like the drama finally prompted Zileas to step into the forums to try to clear things up.
His post is fairly long, so I’ll leave you to read it at your leisure. As far as mana regen is concerned, the basic issue development is trying to address is the disparity between level 1 and level 30 players. Riot wants the two to be closer, not further apart, which at first seemed kinda weird to me. Why have the leveling system if it won’t make a difference? Isn’t the whole point of tier 1, 2, and 3 runes so that you can see some sort of progression as you level up and (hopefully) improve?
It is, which is probably why they’re only nerfing mana regen runes. Zileas says they feel necessary on some characters, and I totally agree. The whole point of a mana system is to limit your ability to deal burst damage, not necessarily to limit your spellcasting over time. For that reason, I think this is an okay thing. It’s pretty easy to burn through a mana bar right now without any kind of regen runes. The change will shift some of the regen from runes to base character stats, meaning runes will still be good, but every character should be better. That’s not a bad thing.
The other change is to the Doran’s items, which gets a little more complicated. Riot has said in the past that the laning phase is too passive. To address that, this patch will increase the cost of Doran’s items so it’s no longer possible to buy Doran’s and a potion at level 1. Health quints are also getting a nerf. The hope is for a more active lane phase because of less regeneration. I’m not sure that’s actually how it will play out.
For one, players are passive now because jungling makes it very risky to be in lane with less than 50 percent health. With jungling remaining prominent, it seems unlikely that a shift like this will do much to create a more active lane phase. Also, a nerf to regeneration could be an inadvertent buff to strong harass. Think about laning against Caitlyn when you can’t buy some early HP with a potion. There’s a difference between making things active and crippling melee lanes. This is one of those wide-reaching changes, the effects of which we probably won’t totally understand for a couple weeks.
Posted in: Development, league of legends
Tags: doran's nerf, harass nerf, lane phase, lane phase changes, laning, mana regen, mana regen buff, mana regen nerf, regen changes, regen nerf
FG LoL Mondays are on – 9:30PM EST
It’s Monday again, and you know what that means. We’ll be grouping up tonight to enjoy some games if you are interested. Anyone and everyone is welcome to participate, regardless of summoner/skill level, so bring your friends. I’ll be kicking things off at 9:30 with whoever is online and available so please, log on around 9:20 EST and join the chat channel “Fearless Gamer.” Chat channels are case sensitive.
If you’re having trouble joining chat for whatever reason, feel free to add me. My username in LoL is “The Wiggin Boy.” Hope to see you tonight.
PsyonicHero gets canned for inappropriate behavior
I’ve been dealing with the hell-fever that’s plaguing the nation over the past few days, hence the lack of content here. If you haven’t had it, stay as far as possible from people that do. Avoid them like the Black Death because, frankly, that’s what they have. It’s a terrible, consuming beast that will wring you dry ass-first and force feed you fiberglass insulation. If you have had it, well, you know what I’m talking about.
Back to the matter at hand. This is actually old news – almost two weeks old – but quite interesting. PsyonicHero, a former customer service rep at Riot, got canned for bad behavior and misuse of power, as a post from Pendragon on the 17th confirms.
Here’s the post:
Over the weekend we were informed of an unfortunate incident where a Riot Games employee acted inappropriately during a game he was streaming. Riot employees are held to a high standard and after thorough review of the incident we have determined that the employee’s actions were both inappropriate and outside the confines of Riot Games internal policy. We hold our employees to higher standards of discretion and professionalism, and take matters that impact our community extremely seriously. We have since unbanned the account that was negatively impacted by this regrettable turn of events.
As a result of this unfortunate situation the employee in question is no longer with Riot Games. Additionally, we will be reviewing internal policy and training procedures to take steps to prevent such incidents from happening in the future.
The employee in question apparently directed a bit of foul language at another player during a match and then banned the player without cause, all while streaming the game. He attempted to remove the streamed game, but not before viewers got some screenshots and sent them to Riot.
It’s nice to see that Riot takes the whole Summoner’s Code thing seriously, at least for internal folks. It’s also interesting, though, to see how quickly things can devolve in game, even for someone who should know better. League of Legends can be a frustrating and infuriating game if you aren’t making an active effort to keep your emotions in line. I realize it’s easier for some than others – if you’re one of the many folks that are bigger and better than me, I salute you.
Pantheongate drowns the forums
I’ve been battling the hellish fever my girlfriend was kind enough to give me, so this is the first time I’ve logged onto the official forums today. Imagine my surprise when at least half the posts were about Pantheon. I was thrilled – finally his anti-fun design was being discussed. Unfortunately, that wasn’t the topic of discussion. Instead, people were complaining about Riot offering a promo code to unlock Pantheon and the Perseus Pantheon skin to inactive players.
Yup, you read that correctly. Players who stopped playing the game are being compensated some 1950 RP worth of store goods for their…absence. While I understand the idea – a lot of game companies offer some kind of teaser to bring you back after quitting a game – this was both poor timing and the wrong offer. Dedicated players have been restless for months now, wondering when we’ll see a new map or new game modes. To offer up freebies to the people who jumped ship is a big slap in the face. Granted, Tryndamere has already posted on the forums, saying:
We greatly value our loyal players and will have more info on this soon.
I can only imagine that means everyone will be getting the free champion/skin bundle, but who knows.
I also think Pantheon is the wrong champion to do this with. Do it with someone that’s sort of an even keel, not really at risk for serious developmental change in the coming months. Maybe I’m crazy, but I think Pantheon is one of the least fun characters to play against in the entire game. Heartseeker Strike is probably among my top five most poorly designed skills. At some point, I think Riot’s going to have to address that. Then again, the whole point of the dowry for returning to the game is to give the player a positive experience, and I think Pantheon will do just that. He’s a pretty easy guy to figure out, and when you get a good farm, you shred people.
Champion Sneak Peek: Karma, the Enlightened One
The sneak peek for the new 3150 champion has arrived. Karma, the Enlightened One will be joining the League next Tuesday if things go according Riot’s usual schedule.
I want to first commend Riot for not only giving us a model viewer for the sneak peek, but for making her black and putting some clothes on her. It’s just a simple mermaid dress but I already like her design better than any of the recent female champions. Let’s hope we don’t get a burlesque/boobie tassel skin for her on patch day.
Here’s the official blurb on Karma:
If you’re a fan of Ionian champions, or just a fan of fans in general, you’re really going to take to this next champion. It is my pleasure to introduce, Karma, the Enlightened One, to the League of Legends. Along with a pair of particularly deadly looking fans, Karma brings an elegant look and a particularly level headed disposition to the League of Legends. Keep an open mind. After all… we can all use a little enlightenment.
All of the standard questions remain unanswered. Ranged or melee? Caster or DPS (I’m almost positive she’s not a tank)? Mana, energy, fury, or no resource system? Check back this weekend. I’m sure we’ll have details by then.
Posted in: Champions, Development, league of legends, News
Tags: 3150 champion, black champion, champion with clothes on, conservative female champion, female champion, karma, karma abilities, karma ability list, karma build, karma skill list, karma skills, new champion, sexy female champion
Another ‘emo’ skin on the way?
About a half hour ago Guinsoo posted the tweet you see pictured. It sounds to me like there’s another emo skin on the way to pair up with Emumu. The real question: is it a skin for an existing champion or something for the new champ? Could it be a mummy skin for whoever is set to release next Tuesday?
Champions Online goes free-to-play: now with crippling client download!
I had almost forgotten about the Champions Online F2P launch today. My MMO fire has all but died out in the wake of my Minecraft discovery and the joys of playing jungle Nasus in League of Legends. I was browsing the Minecraft subreddit, though, and found a post that reminded me of the release. I jumped on Steam to sign up for the new service and download the client.
Unfortunately, it doesn’t seem possible to download the client from Steam. All you get is an executable file that then downloads the necessary files. I pulled the executable from the official website and started my download. Minutes later, my internet connection was all but crippled, but I was only pulling files from Cryptic at 16 kB/s. Yes, 16.
I’ll probably queue the client to download overnight, but that doesn’t make my day one experience any better. The free-to-play model is based on the idea that your user experience is good enough that people will want to pay for more content. So far, I’m not feeling great about Champions.
Let the Super Bowl pre-enactments begin
Football has never been my game. Not in real life, not in video games. I’m just not good at assessing the risk involved in each play, the progression of the game, the fact that the Hail Mary is both fun and stupid, and not just fun. All through college, though, I endured a rivalry between two of my closest friends in whatever Madden game was the most recent.
It got intense. There was yelling, swearing, controllers were broken, consoles powered off mid-game, shouting matches across bathroom stalls, but the game count usually ended up pretty close. And every year about this time, each friend would pick their Super Bowl favorite and stage the game, complete with an array of beer, snacks, and of course, more yelling. As little interest as I have in football, it was always a good time (it was also easy to talk everyone into some Halo once the game was done).
It’s strange, but I’ve missed that these past several years. I’m still in touch with my friends, which means I know things I have no business knowing about the sport. I know my friend Brian, a Browns fanatic, might weep like a child if the Steelers win. I’ve heard the Packers are favored over the Steelers (although checking the lines at the BetUS Sportsbook shows the Steelers +110, whatever that means).
For all that, though, I wish I could sit down, drink some beer, and watch my friends hash things out on Madden. I probably won’t watch the Super Bowl this year, not even for the commercials, but I’d be willing to watch two people play a video game of the same game, because for me, it’s a much more personal rivalry.
Posted in: EA, Editorial, PS3, Xbox 360
Tags: madden, madden 10, packers favored for super bowl, packers over steelers, packers steelers, packers steelers in madden, packers versus steelers, super bowl
IGN writer takes a lashing for his Dead Space 2 review
On any given day I’ll spend about 20 minutes on Reddit. There’s a lot of crap there, and a lot of good stuff goes overlooked (just check the ‘what’s new’ tab of any subreddit and you’ll see what I mean), but there is so much good, so much funny, so much interesting that it’s always worth my time, even if that time is shared with a certain porcelain throne.
Today, one post in particular caught my eye – ‘DAE think a middle school kid reviewed Dead Space 2 for IGN?’ As someone who writes about video games for a living, I had to check it out and, honestly, I found myself wondering the same thing. I’ve seen sites run guest posts from aspiring youngsters for big debuts. The perspective is usually refreshing but still relevant, even if some of the more complex critique is missing.
In this case, though, it was just a bad review. I feel a little guilty writing that. The internet can be a cruel place, as Greg Miller, the writer, surely knows. He’s receiving a lot of crap for it. Check Twitter for #HireMeIGN and you’ll get an admittedly funny look at Greg’s world right now.
That’s the part that’s so interesting to me. The review was poorly written, there’s no way around that, but people are trolling this guy in ways I rarely see. I’ll be taking a deeper look at the situation later in the week on our parent site, Bullz-Eye.com. Stay tuned.
Is there another LoL client update in the works?
Riot recently announced that summoners will soon be able to play co-op games against computer controlled champions for IP. It sounds like a cool system, at least for getting back into the mix if you’ve been away for a while or want to test a new champion. More interesting to me, though, is the screenshot that’s in the current client for the service.
As you can see above, the picture shows what appears to be an updated client with some new features. For starters, there is a ‘Game Mode’ field. This could mean very good things for players who, like myself, enjoy a little variety. I would love to see all-random deathmatch implemented, and it would be interested to have an All Random All Mid option as well. The bad news is that the field is blank other than ‘Classic.’ Granted, Riot probably doesn’t want to leak anything, but that could also be an indication of just how far off these new game modes might be.
It’s hard to see much else. The new format is much more conducive to multiple maps in a list format, instead of the current grid button system the client uses to select game types. Any guesses as to how far away this client is? I’ll say six months.
Posted in: league of legends, News
Tags: all random all mid, aram, arem, captains mode, client update, co-op mode, cooperative play, deathmatch, dota, draft mode, game modes, game type, lol changes, lol update, new client, new features, random draft, rdem